Balimaar Payton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears long strands of opal and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a long auburn beard, and similarly colored long hair. He has gleaming, smiling amber eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in the west, but his parents moved at a very young age to the north. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it
Ideals: Joker. Flaws: Ugly, Insane. Bonds: Rich, Immigrant. Occupation: Fletcher
Voice: Rolls R's
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 5 (-3) | 12 (+1) | 9 (-1) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2
Possessions: 40 pp. 1 Masterwork Common Ranged Weapon.
Right-Handed On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep brown leather and dull violet iron scale mail. He carries a battered hammer and tarnished flail as well. He keeps his brown fur in a flapper bob. His eyes are hazel and he is always smoking a pipe.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He is the product a well kept family trust fund and as such has never really known need. In his 18th year, his parents were killed by a illithids raid, leaving Right-Handed alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Fighting. Flaws: Mundane. Bonds: Immigrant, Rich, Enemies. Occupation: Dyer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 8)
Armor Class 13
Hit Points 44 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item.
Alice Dayton, Female Human [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She carries a battered longbow and tarnished ceremonial dagger as well. Her long brown hair is drawn into a two foot long braid. Her eyes are likewise brown.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born in the east. Alice was born on a far eastern plains where she grew up under the tutelage of her father, an expert Crown-heir. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Crown-heir responsibilities is difficult; and she is unsatisfied with her job
Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Immigrant, Job. Occupation: Crown-heir
Voice: Soft and mumbly
Attributes [hide]
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Silver pearl (150 gp). Bloodstone (60 gp). Alexandrite (800 gp).
Driindar Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears a worn and beaten armor, and sports empty pouches on her belt. She keeps her green crest in a pixie cut. Her half smiles and red eyes are beguiling and draw you in.
Personality: Cocky and sure of herself, she believes she is the best Banker born in the past three hundred years. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She is the product a well kept family trust fund and as such has never really known need. Like her father and her sister before her, after school she went straight into learning to become a Banker. She struck the Banker job and began her own company from there.
Motivation: She feels kind of lost in life; and to unite with her sister
Flaws: Depressed. Bonds: Attractive, Job, Family, Rich. Occupation: Banker
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 13)
Armor Class 10
Hit Points 68 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Terran
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
Possessions: 2000 gp. 1 Medium magic item.
Arara Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 4'10" and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her right leg appears badly burned and disfigured. Her golden hair is cut jaggedly and amateurishly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She does not believe in betrayal or weakness as things to be tolerated. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Sold as a small child to a slaver, Arara was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She found a children's book about a Half-Elf Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She has a crush on the local Gardener; and obtaining odd cultural dragonborn artifacts is her passion
Ideals: Justice. Bonds: Rich, Has a crush, Adventurer, Mentor. Occupation: Carpenter
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 7)
Armor Class 10
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Draconic
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 11000 sp.
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