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NPC Generator

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Advanced [show]


Jo Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear red pants and tee shirts. Her golden hair is braided into rings. Her green eyes lackadaisically let the world flow into them.

Personality: She is happy with her job as a Crown-heir. She turns her eye from what people do, preferring to live and let live. She works hard and plays hard.

History: Born to a pair of adventurers, Jo grew up listening to her mother's many stories. Through the years after Jo was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Jo's mother didn't care for her much, and the feeling was mutual. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Further expansion of business.

Flaws: Hedonist, Antagonistic. Bonds: Job, Adventurer. Occupation: Crown-heir

Voice: Speaks with squeezed throat

Attributes [hide]

Jo Shadowquick, Female Halfling Monk 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 30 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 11 (+0)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +6, Arcana +4
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 6000 sp. Rock crystal (20 gp). Moonstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nuraval Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'3". He dresses well, wearing brown shirts, loose pants, and blazers most of the time, and his gloved hand is found clutching a longsword. His auburn hair and beard is wavy and long. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a massive crush on the younger sibling of the Actor who has hired him part-time. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born at the edge of vast desert. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Philantrophist. Bonds: Attractive, Has a crush, Nature, Mentor. Occupation: Actor

Voice: Australian accent

Attributes [hide]

Nuraval Brawnanvil, Male Dwarf Wizard 8
Medium (4'3") Dwarf, Chaotic Good (CR 8)
Armor Class 13
Hit Points 50 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)14 (+2) 16 (+3)14 (+2)
Skills Performance +5, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 110000 cp. Deep blue spinel (1400 gp). Hematite (4 gp). Aquamarine (1400 gp). Red garnet (50 gp). Chrysoprase (30 gp). Blue quartz (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Modean Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears dark leathers with embroidery. He wears a deerstalker hat to cover his moderate length blue hair. His black eyes dart from person to person.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His mother raised him in a mountain cabin. Modean liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the north.

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Barrister

Voice: Tuts and clicks tongue

Attributes [hide]

Modean Mystery, Male Tiefling Rogue 8
Medium (5'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 2000 sp. Black opal (800 gp). Hematite (4 gp).


Social Check DCs


Loopmottin Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a long, blue, dusty cloak. Her black hair is still thick. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is calm most of the time but flees social interaction. She does not trust anyone and sleeps with one eye open.

History: Loopmottin was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. She found a children's book about a Gnome Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with her childhood friend; and obtaining odd cultural gnomish artifacts is her passion

Flaws: Shy, Insomniac. Bonds: Immigrant, Attractive, Poor, Adventurer. Occupation: Weaver

Voice: Eastern European accent

Attributes [hide]

Loopmottin Bafflestone, Female Gnome Fighter 4
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 15 (+2)12 (+1)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 18000 cp. Red garnet (120 gp). Tiger eye turquoise (9 gp). Blue quartz (9 gp).


Social Check DCs


Howard Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'11" and wears very tight pants and wife beaters, though occasionally he sports a red coat. His right leg appears badly burned and disfigured. He wears his hair in dreadlocks. He has a tattooed face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of a Spy, who enjoyed hunting, Howard was taken on many hunting expeditions. Howard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Entrepeneur, Fighting. Flaws: Selfish. Bonds: Nature. Occupation: Bowyer

Voice: Posh accent

Attributes [hide]

Howard Goodearth, Male Halfling Bard 2
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)18 (+4) 17 (+3)12 (+1)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Sylvan, Aquan, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143000000

Possessions: Just what you see.


Social Check DCs

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