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Advanced [show]


Gillyd Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She has the majority of her body covered in plate. Her silver hair is thinning but still full. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She loves telling others what to do and how they should feel about things. Gillyd enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She has decided she is irredeemable; and to share knowledge with the world

Ideals: Opinionated, Logical. Flaws: Ugly, Hedonist. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

Gillyd Loderr, Female Dwarf Aristocrat 2
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)18 (+4) 13 (+1)12 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Celestial, Sylvan, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Reirak Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'4" and wears a lot of dark rich colors, with gold accents. His left hand appears badly burned and disfigured. He wears his white hair up. He has a tattooed face.

Personality: He exudes charisma. He is a tour de force of persuasion. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the north to a Jeweler, Reirak learned a great deal about his mother's area of expertise. He worked as a nervous Jeweler and found it very stressful. He now mingles about in high society.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Bonds: Attractive, Job, Rich, Family. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

Reirak Eversharp, Male Dwarf Barbarian 1
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)12 (+1) 13 (+1)7 (-2)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp. Aquamarine (200 gp).


Social Check DCs


Aldous Windsor, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears grey trousers with brown and grey striped suspenders. He wears various colorful collared shirts. He wears his hair in dreadlocks. His gray eyes are passionate and lively.

Personality: He is a Crown-heir first and foremost. He believes firmly that knowledge should be universal. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a Seamstress, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Aldous took refuge in the old dungeon and found the beat up axe and armor he uses now. He struck the Crown-heir job and began his own company from there.

Motivation: He loathes his own lifestyle; and to prove his worth to the world

Flaws: Impulsive, Depressed. Bonds: Job, Poor, Nature. Occupation: Crown-heir

Voice: Spanish accent

Attributes [hide]

Aldous Windsor, Male Human Commoner 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)12 (+1) 15 (+2)14 (+2)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp.


Social Check DCs


Olunt Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears baggy grey pantaloons and a violet scarf. His hair is long and chestnut with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to make people angry or surprised. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a white middle class family as the only child. Through the years after Olunt was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Olunt's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Olunt and his spouse have recently divorced.

Motivation: He is content; and he seems to be bored by most things

Ideals: Joker. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Fortune-teller

Voice: Rolls R's

Attributes [hide]

Olunt Steelfist, Male Dwarf Expert 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 9 (-1)14 (+2) 13 (+1)15 (+2)
Skills Nature +4, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Auran
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3

Possessions: 3000 cp. Amethyst (50 gp).


Social Check DCs


Hubert Graeme, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: His religion dominates his actions.

Ideals: Philantrophist. Bonds: Rich, Enemies, Religious. Occupation: Soapmaker

Voice: High pitched and raspy

Attributes [hide]

Hubert Graeme, Male Human Commoner 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)10 (+0) 16 (+3)16 (+3)
Skills Acrobatics +1, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +5

Possessions: 90 gp. Hematite (5 gp). 1 Masterwork Common Melee.


Social Check DCs

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