Loopmottin Murnig, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a penchant for wearing a ring with an oversized amethyst on her right hand. Her hair is always cut to a buzz. Her gray unseeing eyes seem to look past you.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents enrolled her in a Warrior school at a young age so that she could practice her divine talents. She was granted divine powers by her dying sister.
Motivation: She has money and likes to spend it.
Ideals: Entrepeneur, Disciplined, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Tailor
Voice: Jittery and nervous
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 14 (+2) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Orc, Undercommon, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: Just what you see.
Tawna Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her whole body is exceptionally muscular. Her brown hair is cut short with large spiked bangs in the front. She has several tiny sapphire earrings on each ear.
Personality: A skeptical and narcissistic woman, Tawna's first love is herself. Her second love is also herself. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born in a small forest village. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.
Motivation: Nothing but the best is good enough for her; and money/treasure
Ideals: Impeccable. Flaws: Shy. Bonds: Immigrant, Rich, Nature, Criminal record. Occupation: Unemployed
Voice: High pitched, excited
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 98 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 6 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
Possessions: Clear bright green emerald (6000 gp). Freshwater pearl (16 gp). Brown-green garnet (60 gp). Lapis lazuli (16 gp). Azurite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bertram Thompson, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, he is not a threatening figure. His tied-back hair is golden. His skin is flawless and his brown eyes scan people very quickly.
Personality: Eccentric and domineering, Bertram will drive conversation. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Bertram lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Doesn't want to be a Stableman and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Extrovert, Entrepeneur. Bonds: Rich, Attractive, Family. Occupation: Stableman
Voice: Loud with bravado
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 20000 cp. Blue quartz (13 gp). Aquamarine (1500 gp). Black pearl (1500 gp). Eye agate (13 gp).
Shamash Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. His brass crest is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He has a massive crush on the younger sibling of the Engraver who has hired him part-time. He is obsessed with finding treasure.
History: Born in a small village he learned the ways of the warrior from his mother. He was taken from his home at a very young age. He now travels the world, in search of power and loot.
Motivation: He wants to get laid; and he has a crush on the local bowyer
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Has a crush, Adventurer, Slave. Occupation: Engraver
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 15)
Armor Class 10
Hit Points 103 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
Possessions: 400 pp. Violet garnet (300 gp). Deep green spinel (80 gp). Amber (80 gp). Chrysoberyl (80 gp). Iolite (60 gp). Citrine (60 gp). Aquamarine (300 gp). Banded agate (9 gp). Banded agate (9 gp). Aquamarine (300 gp). Smoky quartz (60 gp). Blue quartz (9 gp). Hematite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lewis Copeland, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fine chain shirt which he covers with grey colored cloaks and clothing. He keeps his long red hair kept up in a rat tail. His eyes are gray and catlike.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Lewis was born in the north. At a young age he loved to build and create. His childhood dream was to be a Shoemaker, but he was a colossal failure. He became a Doctor soon after.
Motivation: Further expansion of business.
Ideals: Persistence. Flaws: Mundane. Bonds: Military, Job. Occupation: Doctor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 30 gp. Freshwater pearl (5 gp). 1 Masterwork Musical instrument.
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