Galiena Hayley, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears clothing that is held on in multiple layers but all of it is in poor condition. She has no hair. Her eyes are green and beady.
Personality: Galiena is depressed about a lot of things. She tends to be a nihilist. She receives visions of the future at random moments
History: She was born to loving parents in a slum to the west. A freak accident while working with her Jeweler father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She feels kind of lost in life.
Ideals: Gifted. Flaws: Ugly, Depressed, Disease. Bonds: Poor. Occupation: Crown-heir
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 400 sp. 1 Darkwood Shield.
Bryseis Blessing, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She has the majority of her body covered in plate. Her silver hair is singed and shortened. Her ears are large.
Personality: She is a hateful person. She taunts others and blames them for her problems. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Bryseis was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Bryseis's father didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a crush on the local Healer; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Has a crush. Occupation: Mortician
Voice: Spanish accent
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 1000 sp.
Stannor Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a custom-built plate barding that's adorned with red lining and desert motifs. His red hair is cut short with large spiked bangs in the front. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was raised by priests from a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His religion dominates his actions; and he has a crush on the local junk dealer
Ideals: Justice, Philantrophist. Bonds: Attractive, Religious, Mentor. Occupation: Merchant
Voice: pre-pubescent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 2 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 6 (-2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Efferil Kemmerer, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears dull yellow sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. His red hair is matted, messy, and big. He wears a mask on his face.
Personality: Efferil wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is obsessed with his god.
History: Efferil lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Efferil took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and to unite with his sister
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Religious, Family. Occupation: Actor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 80 pp.
Adrie Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. She carries with her a set of nunchakus on her belt, each one with a emerald on the hilt. Her golden hair is cut short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Adrie enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was granted martial powers by her dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is unsatisfied with her job
Ideals: Fighting, Philantrophist, Gifted. Flaws: Hedonist, PTSD. Occupation: Interpreter
Voice: Pirate accent
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp.
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Their contribution stands as a beacon of hope for all adventurers!