Cora Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears an entirely white suit with brown socks and a vest with buckled shoes. She wears her black hair down. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born to a pair of adventurers, Cora grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Adventurer. Occupation: Fortune-teller
Voice: Creaky witch voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 11)
Armor Class 11
Hit Points 45 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Orc
Attacks Melee +1 / 3d8-3, Ranged +4 / 3d8+0, Grapple +0
Possessions: 400 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Old masterpiece painting (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uadjit Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears a green broad hat and green clothes. Her crest is scarlet and curly. She has a dull look in her gold eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Like her father and her sister before her, after school she went straight into learning to become a Banker. She has worked as a Banker like her father before her.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Optimist, Impeccable. Flaws: Fearful. Bonds: Immigrant, Job. Occupation: Banker
Voice: Slurs words
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 700 gp.
Oppleby Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He wears a fancy blue suit. He carries with him a set of quarterstaffs, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is black. He has several tiny aquamarine earrings on each ear.
Personality: He acts crazy and hedonistic. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their son. He worked as a Shipwright, and he later adopted a second son.
Motivation: Regain custody of his son; and he has money and likes to spend it
Ideals: Fighting, Artistic. Flaws: Hedonist. Bonds: Attractive, Rich, Family. Occupation: Shipwright
Voice: Irish accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 18 (+4) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Orc, Abyssal, Infernal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp. Banded agate (8 gp). 1 Minor magic item. 1 Minor magic item.
Seven Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dull pastel sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He carries a battered warhammer and tarnished hammer as well. His fur is red, silky, and of moderate length. He has a dull look in his green eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Seven was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Seven's mother didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.
Motivation: Marry his brother to traveling adventurers; and to reunite with his absent mother
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor, Family. Occupation: Dilettante
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 57 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 1500 gp. Fire opal pendant on a fine gold chain (1000 gp). A delicate brass dragon egg (70 gp). 1 Minor magic item.
Balifra Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned female very much looks the part of a Shepherd. She is tall, broad shouldered and powerfully built. Her red hair, when down, is lengthy. She tend to wears goggles to shield her eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She enjoys reading and quiet.
History: Balifra was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. She dropped out of school before completing her studies. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To protect her home; and a need for knowledge about a nearby landmark
Ideals: Logical. Bonds: Job, Poor, Adventurer, Guardian. Occupation: Shepherd
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 47 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 8 (-1) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 3d10-2, Ranged +7 / 3d10+3, Grapple +3
Possessions: 34000 sp. Pink pearl (150 gp). Amethyst (150 gp). Tiger eye turquoise (13 gp). Onyx (30 gp). Violet garnet (200 gp). Malachite (13 gp). Black opal (900 gp). Silver pearl (150 gp). Banded agate (13 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
