Eida High-hill, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 2'11". She dresses in red turtlenecks beneath a brown coat with tan slacks. She keeps her red hair in a pixie cut. Her eyes are likewise hazel.
Personality: Calm and collected, she is a well trained Miller. She is a bit of a xeno-phobe, disliking non-Halflings.
History: Born in the north her family was never financially stable. Her childhood dream was to be a Butcher, but she was a colossal failure. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wishes to resurrect an old love; and half-elven compassion
Flaws: Racist, Antagonistic. Bonds: Job, Poor, In love. Occupation: Miller
Voice: Rolls R's
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 31 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 300 gp. Black opal (1500 gp). Moonstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hamil Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many tan ritualistic tattoos. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He loves telling others what to do and how they should feel about things. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Opinionated, Optimist. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Fortune-teller
Voice: Nasally tone
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Banded agate (15 gp). Malachite (15 gp). Rich purple corundum (700 gp).
Fenriz Suspicion, Male Tiefling [Permalink]
Personal [hide]
Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He has a moderate pudge and is not very fit. He has no hair. His eyes are likewise white. His teeth are yellowed and unaligned.
Personality: Eccentric and domineering, Fenriz will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.
Motivation: Retire the richest man in the east; and revenge
Ideals: Extrovert, Joker, Entrepeneur, Fighting. Flaws: Ugly. Occupation: Cartwright
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 67 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 19 (+4) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Halfling, Goblin
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
Gargax Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who wears a tight fitting green shirt and pants, he is not a threatening figure. He has styled his rusty crest well, parting it to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving Further he is a bit of a stoner and is frequently out of it.
History: He was born in the north. Cursed with vampirism at a very young age, Gargax has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.
Motivation: He uses money and sex appeal to get what he needs; and he wants to meet his childhood hero
Ideals: Joker. Flaws: Addict, Disease. Bonds: Attractive, Immigrant. Occupation: Stylist
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 18)
Armor Class 11
Hit Points 85 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 18 (+4) | 9 (-1) | 17 (+3) |
Senses Passive Perception 19
Languages Common, Goblin, Sylvan, Halfling, Aquan
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 600 pp. Sard (80 gp). Jade (50 gp). Jade (50 gp). Deep blue spinel (1100 gp). Black pearl (1100 gp). Deep blue spinel (1100 gp). Golden yellow topaz (1100 gp). Tourmaline (50 gp). Chalcedony (80 gp). Sardonyx (80 gp). Alexandrite (1100 gp). Hematite (8 gp). Alexandrite (1100 gp). Pink pearl (50 gp). Tiger eye turquoise (8 gp). Zircon (80 gp). Iolite (80 gp). Blue sapphire (1000 gp). Freshwater pearl (8 gp). Jasper (80 gp). Amber (50 gp). Alexandrite (1100 gp). Black opal (1000 gp). Sard (80 gp). Banded agate (8 gp). 1 Medium magic item. 1 Medium magic item.
Marastyr Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. Her chestnut hair is thinning but still full. Her hazel eyes peer out from beneath her top grey hat.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is frequently practicing swordplay.
History: Marastyr was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father took her hunting and taught her how to get in the mind of other creatures. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To protect her home; and she's repulsed by the pc
Flaws: Antagonistic. Bonds: Poor, Military, Nature, Guardian. Occupation: Scribe
Voice: Slurs words
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Auran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 120 gp.
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