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NPC Generator

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Advanced [show]


Jarsali Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue small hat and blue clothes. She is physically well-built. Her chestnut hair is drawn into a tight pony tail with a card scrunchie. Her gray eyes are passionate and lively.

Personality: She speaks before she thinks and is too direct. Her job bores her to no end. She has decided to make it more interesting.

History: She comes from a rich northern family. A freak accident while working with her Banker father left her crippled. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To unite with her sister; and she wants to meet her childhood hero

Flaws: Impulsive, Disease. Bonds: Adventurer, Criminal record, Rich, Family. Occupation: Spice Merchant

Voice: Whispers

Attributes [hide]

Jarsali Iranapha, Female Elf Druid 4
Medium (5'3") Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)8 (-1) 13 (+1)17 (+3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 11000 cp. Red spinel (50 gp). Aquamarine (400 gp). 1 Minor magic item.


Social Check DCs


Ellywick Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her blonde hair is heavily combed to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She never wears the same outfit twice, unless she absolutely has to.

History: She comes from a rich western family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has money and likes to spend it.

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Rich, Adventurer. Occupation: Crown-heir

Voice: Stutters

Attributes [hide]

Ellywick Ningel, Female Gnome Adept 6
Small (3'5") Gnome, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 57 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)12 (+1) 13 (+1)9 (-1)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 900 gp. 1 Everburning torch. 1 Smokesticks.


Social Check DCs


Seven Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 6'2". She wears a brown deerstalker hat and brown clothes. She wears her gray fur down. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a ruthless business woman, a trait she acquired from her mother.

History: Born in the west to a Baker, Seven learned a great deal about her mother's area of expertise. She found a children's book about a Tabaxi Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is compelled to act according to her religious beliefs; and to reunite with her old friends

Ideals: Impeccable, Entrepeneur. Flaws: Addict. Bonds: Job, Adventurer, Religious. Occupation: Baker

Voice: Low rumbling, strings words together

Attributes [hide]

Seven Peak, Female Tabaxi Warlock 7
Medium (6'2") Tabaxi, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)11 (+0) 15 (+2)7 (-2)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 1100 gp. Alexandrite (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elaim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a brown poncho over his likewise colored trousers and shirt. His hair is long and silver with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His blue eyes peer out from beneath his Stetson brown hat.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Sellsword job and began his own company from there.

Motivation: He is greedy; and wants to open a new tavern

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Sellsword

Voice: Tuts and clicks tongue

Attributes [hide]

Elaim Gorunn, Male Dwarf Monk 12
Medium (4'4") Dwarf, Chaotic Good (CR 12)
Armor Class 8
Hit Points 85 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +2 / 3d10-2, Grapple +2

Possessions: 1000 gp. Jasper (40 gp). Amber (40 gp). Malachite (15 gp). Violet garnet (1100 gp). Lapis lazuli (15 gp). Amber (40 gp). Red spinel (40 gp). Black pearl (1100 gp). Alexandrite (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norkruuth Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His crest is black, silky, and of moderate length. His eyes are red and catlike.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with lycanthropy at a very young age, Norkruuth has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Optimist. Flaws: Disease. Bonds: Rich, Attractive, Slave. Occupation: Mason

Voice: Draws out vowels

Attributes [hide]

Norkruuth Gygazzylyshrift, Male Dragonborn Warlock 4
Medium (6'6") Dragonborn, Neutral Evil (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Ignan, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 1 Masterwork Thieves’ tools. 1 Average lock. 1 Disguise kit. 1 Masterwork Thieves’ tools.


Social Check DCs

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