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NPC Generator

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Tawna Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has slicked back chestnut hair. Her eyes are hazel and catlike.

Personality: Tawna wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of a Stableman, who enjoyed hunting, Tawna was taken on many hunting expeditions. Tawna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Due to her spouse's obsession with being a Stableman they were divorced and she won custody of their daughter. She worked as a Mayor, and she later adopted a second daughter.

Motivation: She wants revenge against dire rats; and a deep hatred of dire rats

Ideals: Disciplined. Bonds: Rich, Adventurer, Nature, Family, Enemies. Occupation: Mayor

Voice: Australian accent

Attributes [hide]

Tawna Copperkettle, Female Halfling Monk 16
Small (3'0") Halfling, Neutral Good (CR 16)
Armor Class 12
Hit Points 107 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)18 (+4) 10 (+0)8 (-1)
Skills Arcana +9, Athletics +6
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Orc, Draconic, Celestial
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +6

Possessions: 900 pp. Fire opal pendant on a fine gold chain (1900 gp). A necklace of small pink pearls (5000 gp). Brass mug with jade inlays (400 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Avice Morley, Female Human [Permalink]

Personal [hide]

Description: This southern woman wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her clothes are grease stained in places. She wears her hair in dreadlocks. She has gleaming, smiling hazel eyes.

Personality: She is calm most of the time but flees social interaction. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She was born in the south. A few years later when the west was not economically sound they moved to her current location. She left for the south, certain she would find work there.

Motivation: Many brigands want her driven away; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Flaws: Shy. Bonds: Poor, Immigrant, Enemies. Occupation: Architect

Voice: Forgets to breathe while speaking

Attributes [hide]

Avice Morley, Female Human Fighter 11
Medium (5'7") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 95 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)15 (+2) 14 (+2)9 (-1)
Skills Stealth +5, Survival +6
Senses Passive Perception 12
Languages Common, Undercommon, Aquan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Korfel Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft tan waves gently in the breeze. He has shaved his head bald. His eyes are gray and beady.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Athletic, Pacifist. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Marshal

Voice: Mumbles to self between sentences

Attributes [hide]

Korfel Berevan, Male Half-Elf Paladin 8
Medium (5'8") Half-Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 41 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)15 (+2) 14 (+2)8 (-1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Giant, Auran
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. Onyx (30 gp). Silver pearl (60 gp). Rose (30 gp). Moss agate (6 gp). 1 Minor magic item.


Social Check DCs


Avelina Plemens, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is bald on top and has large auburn tufts of hair around her ears. She has several tiny amethyst earrings on each ear.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has been a successful dealer in antiques buying low and selling high.

Motivation: To get a good night's sleep; and she is greedy

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Rich. Occupation: Mortician

Voice: Prounounces S like Z

Attributes [hide]

Avelina Plemens, Female Half-Elf Ranger 15
Medium (4'11") Half-Elf, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 58 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)14 (+2) 8 (-1)16 (+3)
Skills Animal Handling +4
Senses Passive Perception 9
Languages Common, Elven, Auran, Dwarven
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 4000 gp. Hematite (12 gp). Smoky quartz (60 gp). Bloodstone (60 gp). Hematite (12 gp). Rhodochrosite (12 gp). Jet (100 gp). Iolite (60 gp). Aquamarine (1500 gp). Azurite (12 gp). Carnelian (60 gp). Red spinel (100 gp). Jet (100 gp). Black star sapphire (1300 gp). Fiery yellow corundum (1300 gp). Jasper (60 gp). Onyx (60 gp). Amber (100 gp). Amber (100 gp). Jet (100 gp). Chrysoberyl (100 gp). 1 Medium magic item.


Social Check DCs


Alice Weld, Female Human [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She wears a colorful flower in her golden hair. Her violet eyes dart from person to person to random spaces in the air.

Personality: Alice speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. After a long history of fighting, Alice and her spouse have recently divorced.

Motivation: She has a rivalry with the Church that dominates her actions; and nothing but the best is good enough for her

Ideals: Impeccable, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Adventurer

Voice: High pitched, excited

Attributes [hide]

Alice Weld, Female Human Expert 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)12 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 500 sp.


Social Check DCs

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