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Advanced [show]


Jaxi Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman has a large black mantle and cape that has been intricately interwoven into her red robe, and sports empty pouches on her belt. Her copper crest is unkempt and raggedy. She wears round tiny glasses practically rammed into her face.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is obsessed with her god.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Jaxi has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Ugly, Disease. Bonds: Poor, Job, Religious. Occupation: Stylist

Voice: Smoker's lung

Attributes [hide]

Jaxi Dhyrktelonis, Female Dragonborn Warrior 9
Medium (6'4") Dragonborn, Chaotic Good (CR 9)
Armor Class 13
Hit Points 52 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)18 (+4) 9 (-1)17 (+3)
Skills Acrobatics +6, Persuasion +6
Senses Passive Perception 9
Languages Common, Druidic, Gnome, Goblin, Aquan
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +6

Possessions: 30 pp.


Social Check DCs


Mhurren Garfield, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He is dressed in an above average manner. He has a black handlebar mustache and slicked back black hair. He has several tiny jet earrings on each ear.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Rich, Adventurer. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Mhurren Garfield, Male Half-Orc Ranger 1
Medium (5'6") Half-Orc, Lawful Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)6 (-2) 13 (+1)11 (+0) 7 (-2)12 (+1)
Skills Acrobatics +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp. Rhodochrosite (10 gp). 1 Holy water.


Social Check DCs


Darrak Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears dull grey sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His hair is short and brown. His brown eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born into a rich family. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to travel the world and help people.

Motivation: He feels kind of lost in life; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Shy, Depressed. Bonds: Rich, Criminal record. Occupation: Cook

Voice: Speaks with a cold

Attributes [hide]

Darrak Loderr, Male Dwarf Monk 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 7
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)4 (-3) 16 (+3)12 (+1) 13 (+1)11 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1

Possessions: 200 sp. 1 Masterwork Common Melee.


Social Check DCs


Hecat Chaos, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses in black turtlenecks beneath a yellow coat with brown slacks. She carries with her a set of bows on her belt, each one with a amber on the hilt. Her hair, while still mostly blue, has prominent grey streaks. She is very pretty but has cold, dead eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: She was raised in a forest tribe. Over the years she perfected her riding and shooting skills. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of illithids

Ideals: Fighting, Philantrophist. Bonds: Attractive, Enemies, Nature. Occupation: Carter

Voice: Indian accent

Attributes [hide]

Hecat Chaos, Female Tiefling Warlock 3
Medium (4'9") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)15 (+2) 8 (-1)11 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 100 gp.


Social Check DCs


Trym Dudley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars. His chestnut hair is unkempt and raggedy. His green eyes are slightly larger than normal.

Personality: He is fixated on the number 43. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a brothel owner, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted necromantic powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Mentor. Occupation: Armorer

Voice: Russian accent

Attributes [hide]

Trym Dudley, Male Human Commoner 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)12 (+1) 16 (+3)11 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs

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