Harvest Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a pastel tunic with green highlights, and long black pants that bunch up around his shoes. His whole body is exceptionally muscular. He wears a small hat to cover his moderate length orange fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born on a small isolated farm. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.
Motivation: He feels kind of lost in life; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Shy, Fearful, Depressed. Bonds: Immigrant, Nature. Occupation: Mercenary
Voice: Soft and melodious
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
Possessions: 3000 cp. Brass mug with jade inlays (100 gp).
Andram Love, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a simple green robe with violet stripes complete with hood. He is muscular with a powerful set of arms. His hair is short and silver. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.
Personality: Andram is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Andram was raised in a hard working conservative environment. He worked as a nervous Miner and found it very stressful. In the meantime he has taken over work as a Miner and occasionally as a mercenary.
Motivation: He doesn't get along with people that don't share his tastes; and sabotage a competitor
Ideals: Extrovert, Impeccable. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Miner
Voice: Booming voice
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 16)
Armor Class 9
Hit Points 83 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 15 (+2) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 1100 pp. Violet garnet (200 gp). Tourmaline (90 gp). Fire opal (600 gp). Alexandrite (200 gp). Jasper (50 gp). Black opal (600 gp). Onyx (50 gp).
Sariel Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears a well pressed and immaculate suit (or dress). She has silver hair. Her brown unseeing eyes seem to look past you.
Personality: She has always had a great fascination with Dwarven culture. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born several months after her mother was called into army service. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sariel grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sariel. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Logical. Flaws: Disease, Racist. Bonds: Military, Criminal record. Occupation: Shoemaker
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 6 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Hematite (7 gp).
Joan Badger, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman wears a simple brown robe with black stripes complete with hood. Her chestnut hair is lengthy and is close to two feet long. Her fierce brown eyes like to dwell on things.
Personality: Her tongue was cut out and she uses sign language. She is a font of random trivia from the lore and stories she has discovered
History: She was born at the edge of vast desert. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Disease. Bonds: Poor, Nature, In love. Occupation: Bowyer
Voice: Shortens vowels
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 11)
Armor Class 9
Hit Points 30 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 9 (-1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Auran
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
Possessions: 2800 gp. Black star sapphire (700 gp). Deep blue spinel (300 gp). Blue quartz (12 gp). 1 Minor magic item. 1 Minor magic item.
Norûk Washington, Male Half-Orc [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail. He is portly but not overly obese. His head has been shaved. He has a dull look in his hazel eyes.
Personality: He is calm most of the time but flees social interaction. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a soldier and died while he was still young. Norûk was left his father's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and marry his sister to traveling adventurers
Ideals: Logical. Flaws: Ugly, Shy, Disease. Bonds: Military. Occupation: Mason
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 12)
Armor Class 10
Hit Points 71 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp. Amethyst (90 gp). Sardonyx (30 gp). Deep blue spinel (1500 gp).
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