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NPC Generator

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Advanced [show]


Reddlepop Sympony, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'0", this woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She keeps her golden hair in a pixie cut. Her eyes are a pleasant violet.

Personality: She acts crazy and hedonistic. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Entrepeneur, Artistic. Flaws: Hedonist, Racist. Bonds: In love. Occupation: Cartwright

Voice: Scottish accent

Attributes [hide]

Reddlepop Sympony, Female Gnome Warlock 1
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)10 (+0) 10 (+0)14 (+2)
Skills Investigation +2, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 2000 cp.


Social Check DCs


Kelter Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears a white collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, he is not a threatening figure. His deerstalker hat is riddled with cuts and holes. His gray eyes have a joyful gleam in them most of the time.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Kelter is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Gifted from a young age, Kelter studied abroad. He was taken from his home at a very young age. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their daughter. He worked as a Architect, and he later adopted a second daughter.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a architect and was forced into it by his family

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Family, Slave. Occupation: Architect

Voice: Strong lisp

Attributes [hide]

Kelter Deephollow, Male Halfling Druid 14
Small (3'4") Halfling, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 105 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)15 (+2) 16 (+3)14 (+2)
Skills Deception +7, History +7
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Ignan
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166554433

Possessions: 5000 gp. 1 Medium magic item.


Social Check DCs


Trail Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his black fur in a pixie cut. He wears an eyepatch.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He can't help but pocket interesting objects he comes across

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Religious, Mentor. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Trail Shore, Male Tabaxi Rogue 10
Medium (6'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 50 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)16 (+3) 17 (+3)12 (+1)
Skills Performance +5, Religion +7
Senses Passive Perception 13
Languages Common, Draconic, Terran, Auran
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4

Possessions: White opal (800 gp). Freshwater pearl (7 gp). Black opal (800 gp). Black opal (800 gp). Black pearl (1400 gp). Smoky quartz (50 gp).


Social Check DCs


Raam Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He keeps his blue hair in a pixie cut. His silver eyes are slightly larger than normal.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Raam was born in the north. At a young age he loved to build and create. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Persistence, Gifted. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Bricklayer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Raam Integrity, Male Tiefling Ranger 8
Medium (5'1") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)10 (+0) 17 (+3)20 (+5)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 4000 sp. Iolite (50 gp). Carnelian (50 gp). Zircon (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wrenn Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears a blue costume with the symbols of the sun god on his torso. He wears his hair in dreadlocks. His violet eyes peer out from beneath his deerstalker blue hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He comes from a rich eastern family. A gifted student he started as a Mayor, but he got bored and became a Tanner. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Sensitive, Depressed. Bonds: Rich, Job. Occupation: Tanner

Voice: Uses sign language

Attributes [hide]

Wrenn Humplebumple, Male Gnome Commoner 9
Small (3'3") Gnome, Chaotic Good (CR 9)
Armor Class 14
Hit Points 66 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 20 (+5)11 (+0) 11 (+0)12 (+1)
Skills Medicine +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1700 gp. Peridot (70 gp). Golden yellow topaz (1500 gp). Violet garnet (1500 gp). Azurite (15 gp).


Social Check DCs

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