Thamuz Dignity, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears silk and lounges about seductively. His long chestnut hair is drawn into a two foot long braid. He has gleaming, smiling red eyes.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born several months after his father was called into army service. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Thamuz began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Thamuz was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He wants revenge against gnolls; and to prove his worth to the world
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Enemies, Military. Occupation: Spy
Voice: Scandinavian accent
Attributes [hide]
Medium (6'8") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 62 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 22 (+6) |
Senses Passive Perception 12
Languages Common, Orc, Halfling, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1000 gp. Silver pearl (90 gp). Moss agate (4 gp). Lapis lazuli (4 gp). Chalcedony (40 gp). Red-brown spinel (90 gp).
Arannis Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has done his best to style his golden hair to look like a famous performer. His eyes, though not visible through his cowl, are hazel.
Personality: Confrontational and typically high on some drug or another. He works hard and plays hard.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.
Motivation: Sabotage a competitor; and he has money and likes to spend it
Ideals: Entrepeneur, Gifted. Flaws: Addict, Hedonist. Bonds: Attractive. Occupation: Soapmaker
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 4000 sp. Blue quartz (7 gp). Moss agate (7 gp). 1 Minor magic item. 1 Minor magic item.
Geva Bentham, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She likes to wear ponchos typically of a light grey in addition to tight pants. Her auburn hair is long and unkept. Her eyes are brown and catlike.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She uses divination through singing.
History: She comes from a rich eastern family. She has chosen to use the inheritance that was left to her frivolously. She hasn't been sleeping well lately.
Motivation: She is not mentally stable, and does not behave rationally; and to get a good night's sleep
Ideals: Opinionated, Gifted. Flaws: Ugly, Insomniac, Insane. Bonds: Rich. Occupation: Jeweler
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 pp. 1 Masterwork Common Ranged Weapon.
Sarai Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear white clothing when she does not wear armor. Her hair is silver and very short. Her brown eyes lackadaisically let the world flow into them.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is lazy, self-centered, vain, and jealous.
History: Born in the south to a Tanner, Sarai learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tanner. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To be a Miner again; and to share knowledge with the world
Ideals: Philantrophist, Logical. Flaws: Selfish. Bonds: Job, Adventurer. Occupation: Tanner
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 5)
Armor Class 16
Hit Points 17 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 20 (+5) | 6 (-2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +8 / 2d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: Just what you see.
Serpent In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'7". He has the majority of his body covered in plate, and his gloved hand is found clutching a nunchaku. His fur is short and black. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Sold as a small child to a wizard, Serpent was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Disciplined. Flaws: Secretive. Bonds: Mentor, Poor. Occupation: Servant
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 86 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Auran, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 2000 gp. Blue sapphire (1300 gp). Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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