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NPC Generator

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Advanced [show]


Nimble Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear brown tank tops with pastel pants. He has no fur. His amber eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily eccentric. He invites people to come help in his community garden.

History: He served in the navy to pay for his family's outstanding loans. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Military, Nature. Occupation: Knight

Voice: Italian accent

Attributes [hide]

Nimble Wind, Male Tabaxi Rogue 9
Medium (6'10") Tabaxi, True Neutral (CR 9)
Armor Class 12
Hit Points 32 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 15 (+2)16 (+3)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alberich Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tight fitting grey shirt and pants. His small hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised by priests from a young age. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his painting dream.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Religious, Mentor. Occupation: Dilettante

Voice: Dutch accent

Attributes [hide]

Alberich Glanhig, Male Dwarf Adept 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 18 (+4)9 (-1) 11 (+0)7 (-2)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 40 pp.


Social Check DCs


Antrara Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears many layers of old clothing at all times. Her green crest is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She has always had a great fascination with Halfling culture. She has a habit of throwing herself into exceedingly dangerous situations.

History: When she was but 3 years old her parents immigrated from the west. Antrara liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She left for the west, certain she would find work there.

Motivation: A strong sense of loyalty to Halfling people; and to prove her worth to the world

Flaws: Ugly, Racist, Impulsive. Bonds: Poor, Immigrant, Nature. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Antrara Bhenkumbyrznaax, Female Dragonborn Ranger 1
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)13 (+1) 15 (+2)9 (-1)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 gp.


Social Check DCs


Emen Hartford, Female Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged woman is constantly adorned with expensive silk clothing, often dyed in bright black and pastel, and wears rings and necklaces with large, colorful gems, and a wedding ring on her right hand. With bright white hair. Her ears are large.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: When she was but 4 years old her parents immigrated from the south. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she feels that her past leaves her morally obligated to help

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, In love, Criminal record, Immigrant. Occupation: Dilettante

Voice: Low and grunting

Attributes [hide]

Emen Hartford, Female Half-Orc Aristocrat 5
Medium (4'11") Half-Orc, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)8 (-1) 10 (+0)6 (-2)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Sannl Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a faded coat and loose pants complete with top hat. She wears a top hat to cover her moderate length golden hair. She wears crescent spectacles with a black brim.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has built up a small fortune and can afford her own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Unemployed

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sannl Battlehammer, Female Dwarf Rogue 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)10 (+0) 16 (+3)14 (+2)
Skills Deception +4, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 800 sp.


Social Check DCs

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