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NPC Generator

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Advanced [show]


Enna Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who is generally shirtless and showing off her tattooed chest, she is not a threatening figure. Her golden hair is greasy and uncared for. Her face is scarred and worn.

Personality: She is fixated on the number 58. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She cannot resist a sob story and will often dote over anyone who has one.

History: Her mother raised her in a mountain cabin. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Someone believes her a fraud; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Nature, Job, Enemies. Occupation: Animal Trainer

Voice: Tuts and clicks tongue

Attributes [hide]

Enna Durkin, Female Half-Elf Warrior 1
Medium (5'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 70 gp.


Social Check DCs


Luthra Welber, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears dark leathers with embroidery. Her golden hair is wavy and long. Her hazel eyes have a joyful gleam in them most of the time.

Personality: Luthra speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born the only child of a wealthy merchant. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Luthra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and nothing but the best is good enough for her

Ideals: Impeccable, Entrepeneur, Fighting. Bonds: Rich. Occupation: Knight

Voice: High pitched, excited

Attributes [hide]

Luthra Welber, Female Gnome Bard 2
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)8 (-1) 15 (+2)11 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp. Carved bone or ivory statuette (60 gp). 1 Half-Plate.


Social Check DCs


Edge Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hand crossbow, just in case. Her fur is orange and very short. She has gleaming, smiling copper eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born to a poor family in the city she treasured whatever gifts she got. A gifted student she started as a Fisher, but she got bored and became a Ruler. She ran away from her former home and has been making her living as a Ruler for the past few years.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and expand her business

Ideals: Persistence. Flaws: Impulsive. Bonds: Poor, Job, Criminal record. Occupation: Ruler

Voice: Mousy voice

Attributes [hide]

Edge Of Ivory, Female Tabaxi Druid 3
Medium (5'7") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)9 (-1) 13 (+1)9 (-1)
Skills Arcana +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. Malachite (13 gp). Aquamarine (800 gp). Iolite (60 gp). 7 Acid flasks.


Social Check DCs


Millicent Huckabee, Female Human [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and has a large grey mantle and cape that has been intricately interwoven into her black robe. Her skin is also unnaturally pale. She wears her auburn hair down. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She hates Humans with a passion. As such she is filled with self loathing. Millicent is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Millicent was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.

Motivation: A strong sense of loyalty to Half-Orc people; and meet up once more with her childhood friend

Flaws: Ugly, Racist. Bonds: Family, Poor, Adventurer. Occupation: Apothecary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Millicent Huckabee, Female Human Barbarian 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)9 (-1) 6 (-2)12 (+1)
Skills Arcana +1, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Everard Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His whole body is exceptionally muscular. He has a small bristly mustache and wavy brown hair. His blue eyes are slightly larger than normal.

Personality: He never swears and excessively uses polite adverbs when speaking. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the north, but his parents moved at a very young age to the south. His mother was a mechanic, and taught him how to fix just about anything. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their son. He worked as a Junk Dealer, and he later adopted a second son.

Motivation: He doesn't get along with people that don't share his tastes; and doesn't want to be a junk dealer and was forced into it by his family

Ideals: Optimist, Persistence, Impeccable. Bonds: Immigrant, Family. Occupation: Junk Dealer

Voice: Sore throat, cough

Attributes [hide]

Everard Raethran, Male Half-Elf Rogue 5
Medium (5'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 16 (+3)18 (+4)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3

Possessions: 500 gp. Sardonyx (60 gp). Citrine (60 gp). Moss agate (10 gp). Smoky quartz (60 gp). 1 Minor magic item.


Social Check DCs

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