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Advanced [show]


Clerebold Stapleton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a grey suit, brown shirt, and white tie. His chestnut hair is lengthy. His eyes are green.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. As long as the job gets done he does not care how it got done.

History: He was born in the north, but his parents moved at a very young age to the east. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He left for the north, certain he would find work there.

Motivation: He seems to be bored by most things; and he is content

Ideals: Professionalism. Flaws: Greedy, Mundane. Bonds: Immigrant, Debt. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Clerebold Stapleton, Male Human Commoner 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)9 (-1) 17 (+3)10 (+0)
Skills Arcana +1, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 40 gp.


Social Check DCs


Right-Handed In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears a pastel cloak and cross-gartered green stockings. His fur, while still mostly red, has prominent grey streaks. He has amber eyes and a pastel hat with a green feather.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born at the edge of vast island. His mother took him hunting and taught him how to get in the mind of other creatures. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to open a new tavern; and to be a body guard again

Flaws: Fearful, Secretive. Bonds: Guardian, Nature, Job. Occupation: Performer

Voice: Hissing voice

Attributes [hide]

Right-Handed In Woods, Male Tabaxi Warlock 15
Medium (6'7") Tabaxi, Lawful Evil (CR 15)
Armor Class 12
Hit Points 71 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)11 (+0) 13 (+1)17 (+3)
Skills Deception +8, Intimidation +8
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343

Possessions: 8000 gp. Silver comb with moonstones (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bathin Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his purple hair in a flapper bob. He wears large thick round spectacles.

Personality: A deeply religious man he believes everything happens for a reason. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a plains tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy

Flaws: Fearful. Bonds: Rich, Religious, Nature, Military. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Bathin Harmony, Male Tiefling Warrior 8
Medium (6'7") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 56 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: Jade (120 gp). Obsidian (8 gp). Malachite (8 gp). Moonstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilthur Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears rags and sports a simple walking cane. His blonde hair is heavily combed to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gilthur was born in the east. At a young age he loved to build and create. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels that his past leaves him morally obligated to help; and wishes to resurrect an old love

Ideals: Joker, Persistence. Flaws: Secretive. Bonds: Poor, Attractive, In love. Occupation: Animal Trainer

Voice: Creaky witch voice

Attributes [hide]

Gilthur Goldfinder, Male Dwarf Wizard 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)13 (+1) 18 (+4)10 (+0)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 30 gp. 1 Masterwork studded leather.


Social Check DCs


Thradal Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man typically wears grey cloth garments or leather armor. His hair is greying and his face has many wrinkles. This gray eyed westerner is not easily forgotten.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is skeptical of what others tell him and is slow to trust.

History: He was born to loving parents in a slum to the west. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Flaws: Depressed, Shy, Racist. Bonds: Poor, Adventurer. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Thradal Ungart, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1800 sp. 1 Masterwork Common Melee.


Social Check DCs

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