Hugolina Altham, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who is well dressed, constantly wearing a brown suit, tan shirt, and green tie. She wears a colorful flower in her brown hair. Her fierce brown eyes like to dwell on things.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a logical person and will generally grow upset if things defy logic and science.
History: Born in a small village she learned the ways of the warrior from her mother. Hugolina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugolina fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has passion for adventuring and risk
Ideals: Persistence, Logical, Fighting. Bonds: Attractive, Adventurer. Occupation: Armorer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Helen Harrington, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears baggy grey pantaloons and a brown scarf. Her auburn hair is slicked back into a classic pompadour. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Eccentric and domineering, Helen will drive conversation. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born in a small island village. Helen liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To get a good night's sleep; and to prove her worth to the world
Ideals: Extrovert. Flaws: Insomniac, Insane, Impulsive. Bonds: Nature. Occupation: Actor
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 gp. Amethyst (90 gp).
Manea Prudence, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. Her hair is white and very short. She wears a mask on her face.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She receives visions of the future at random moments
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents enrolled her in a Barbarian school at a young age so that she could practice her arcane talents. She was granted arcane powers by her dying brother.
Motivation: She is content.
Ideals: Athletic, Passionate, Gifted. Flaws: Mundane. Occupation: Slave Trader
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 40 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
Possessions: 9000 sp. Tiger eye turquoise (7 gp). 1 Minor magic item.
Clerebold Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears long strands of emerald and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair is kept up in a ponytail inside a top hat. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also is a firm believer in the manly ideal.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Optimist. Flaws: Ugly, Addict, Impulsive. Bonds: Rich. Occupation: Fortune-teller
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Terran, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. Jasper (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Howard Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is thinning but still full. He wears an eyepatch.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised in a island tribe. He worked as a nervous Dilettante and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is unsatisfied with his job.
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Rich, Nature, Job. Occupation: Dilettante
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 110 gp. Cloth of gold vestments (110 gp).
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Their contribution stands as a beacon of hope for all adventurers!
