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NPC Generator

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Advanced [show]


Gerald Anderton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He wears a Stetson hat to cover his moderate length golden hair. His eyes are blue.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To end his boredom.

Ideals: Athletic, Fighting. Flaws: Shy, Mundane. Bonds: Nature. Occupation: Mason

Voice: Uses lots of figures of speech

Attributes [hide]

Gerald Anderton, Male Human Aristocrat 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)12 (+1) 17 (+3)8 (-1)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2900 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Mord Tinley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His feathered hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.

History: Born in the east his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Mord and his spouse have recently divorced.

Motivation: Wants to work out more often; and he uses money and sex appeal to get what he needs

Ideals: Pacifist, Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Mord Tinley, Male Half-Orc Rogue 6
Medium (5'2") Half-Orc, Neutral Good (CR 6)
Armor Class 8
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 13 (+1)11 (+0) 16 (+3)14 (+2)
Skills Stealth +1, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Watson, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear grey pants and tee shirts. He wears a wide-brimmed hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality

Flaws: Ugly, Insomniac, Fearful. Bonds: Adventurer, Poor. Occupation: Stableman

Voice: Middle-eastern accent

Attributes [hide]

Anthony Watson, Male Human Rogue 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)8 (-1) 10 (+0)12 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Quilla Leffery, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears light armors faded through time and improper care. She has styled her brown hair well, parting it to the left. Her eyes, though not visible through her cowl, are violet.

Personality: She is almost excessively polite to everyone, even when angry. She is a ruthless business woman, a trait she acquired from her mother.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by giants. Quilla was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: Someone believes her a fraud.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Barber

Voice: Cold and demanding tone

Attributes [hide]

Quilla Leffery, Female Gnome Commoner 7
Small (3'4") Gnome, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 35 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 17 (+3)14 (+2)
Skills Medicine +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 3000 sp. Amber (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ella Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is short and golden. Her eyes are gray and beady.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born the only child of a wealthy merchant. In her 12th year, her parents were killed by a drow raid, leaving Ella alone in the world. After a stint in an orphanage, she was adopted. She was granted divine powers by her dying brother.

Motivation: She wants revenge against drow; and retire the richest woman in the east

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ella Boondiggles, Female Gnome Barbarian 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 49 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 18 (+4)18 (+4) 17 (+3)11 (+0)
Skills Deception +2, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Infernal, Dwarven, Draconic
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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