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NPC Generator

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Advanced [show]


Norman Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He is typically in his Bricklayer uniform. His chestnut hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the north to a Bricklayer, Norman learned a great deal about his father's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Since then, he has sought to make the best of life.

Motivation: He is unsatisfied with his job.

Ideals: Optimist, Entrepeneur. Flaws: Insane. Bonds: Job. Occupation: Bricklayer

Voice: Ums and uhs a lot

Attributes [hide]

Norman Ray, Male Half-Elf Barbarian 2
Medium (5'5") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)13 (+1) 17 (+3)15 (+2)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 250 gp. 1 Half-Plate.


Social Check DCs


Dayereth Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He comes from a rich eastern family. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.

Motivation: He seems to be bored by most things; and he is greedy

Ideals: Joker, Philantrophist. Flaws: Insane, Mundane. Bonds: Rich. Occupation: Assassin

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dayereth Caerdonel, Male Elf Ranger 3
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)10 (+0) 12 (+1)9 (-1)
Skills Arcana +2, Intimidation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp.


Social Check DCs


Claira Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears violet painted combat armor at almost all times. She has moderate length golden hair. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She is witty, but her monotone delivery comes off as unnerving She is an amazing painter.

History: Born in a small village she learned the ways of the warrior from her father. After coming to the age of reason, Claira took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Claira fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she loathes her own lifestyle

Ideals: Joker, Gifted, Fighting. Bonds: Attractive. Occupation: Baker

Voice: Strong lisp

Attributes [hide]

Claira Harper, Female Half-Elf Bard 4
Medium (4'8") Half-Elf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)10 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp.


Social Check DCs


Glim Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears blue trousers with pastel and brown striped suspenders. He wears various colorful collared shirts. His chestnut hair is knotted and matted. His eyes are blue and he is always smoking a pipe.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is able to make almost anything out of random pieces of junk.

History: He got into the Engraver business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: He feels the way he acts is they only way to get by in the world; and to end his boredom

Ideals: Gifted, Impeccable. Flaws: Mundane. Bonds: Job, Military. Occupation: Engraver

Voice: Spits and sputters

Attributes [hide]

Glim Maekkelferce, Male Gnome Sorcerer 14
Small (3'5") Gnome, True Neutral (CR 14)
Armor Class 12
Hit Points 52 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills Arcana +7, Persuasion +7
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Giant
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666666

Possessions: 900 pp. Red garnet (70 gp). Alexandrite (1300 gp). Red spinel (70 gp). Red-brown spinel (70 gp). Brown-green garnet (70 gp). Smoky quartz (30 gp). Red-brown spinel (70 gp). Red-brown spinel (70 gp). Chrysoprase (30 gp).


Social Check DCs


Falkrunn Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has dyed her greying black hair a little too much giving a sharp black color. Her eyes are blue and beady.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born to loving parents in a slum to the north. She moved out east to avoid the crime she committed. She used her abilities to trick people and travel the world for free.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Justice. Flaws: Ugly, Selfish. Bonds: Criminal record, Poor. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Falkrunn Glanhig, Female Dwarf Adept 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 18 (+4)14 (+2) 10 (+0)9 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Druidic
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs

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