Fargrim Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He usually wears his grey robe and has his morningstar always slung over his shoulder. He has dyed his greying white hair a little too much giving a sharp white color. This brown eyed southerner is not easily forgotten.
Personality: He exudes charisma. He is a tour de force of persuasion. He plays an instrument quite well.
History: He got into the Weaver business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Weaver for hire.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Artistic. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Weaver
Voice: French accent
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 200 sp. 1 Superior lock.
Irann Galanodel, Female Half-Elf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she wears rags and sports a simple walking cane. She sports a flattop hair cut. Her violet eyes peer out from beneath her broad yellow hat.
Personality: She is extraordinarily eccentric. She never wears the same outfit twice, unless she absolutely has to.
History: Irann was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by illithids. Irann was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it.
Ideals: Artistic. Flaws: Insane, Ugly. Bonds: Poor, Enemies. Occupation: Mercenary
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alberich Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His white hair is knotted and matted. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He is the product a well kept family trust fund and as such has never really known need. His family was turned out during the war. He and his family wandered north to less war torn lands. He has dedicated himself to building a better kind of golem.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Flaws: Antagonistic, PTSD. Bonds: Adventurer, Rich. Occupation: Bowyer
Voice: Loud with bravado
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 10)
Armor Class 13
Hit Points 100 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 20 (+5) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Gnome, Undercommon
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 18000 sp. Alexandrite (500 gp). Fire opal (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Giselle Snowdon, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She very much looks the part of a Banker. Her black hair is unkempt and raggedy. Her eyes are blue and beady.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She receives visions of the future at random moments
History: Born in the south her family was never financially stable. Brilliant and gifted she never wanted to apply herself. She tends to her Banker job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Banker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'11") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 43 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 3100 gp. Azurite (10 gp). Rhodochrosite (10 gp). Lapis lazuli (10 gp). Hematite (10 gp). Golden pearl (70 gp). Star rose quartz (20 gp). Deep blue spinel (900 gp). Amber (70 gp). 1 Minor magic item. 1 Minor magic item.
Gilbert Springfield, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears light armors faded through time and improper care. His auburn hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot resist a sob story and will often dote over anyone who has one.
History: Gilbert was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. After a long history of fighting, Gilbert and his spouse have recently divorced.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Dyer
Voice: Booming voice
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
