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NPC Generator

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Advanced [show]


Nella Westcott, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears her hair in dreadlocks. She has several tiny aquamarine earrings on each ear.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born at the edge of vast plains. Nella was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Nella decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to travel the world and help people.

Motivation: She is greedy.

Ideals: Athletic, Philantrophist. Bonds: Rich, Criminal record, Nature. Occupation: Doctor

Voice: Slurs words

Attributes [hide]

Nella Westcott, Female Half-Orc Adept 16
Medium (5'9") Half-Orc, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 71 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)9 (-1) 15 (+2)8 (-1)
Skills Deception +4, History +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333320

Possessions: 9000 gp. Chalcedony (40 gp). Zircon (40 gp). Rhodochrosite (4 gp). Onyx (40 gp). Fiery yellow corundum (500 gp). Silver pearl (70 gp). Azurite (4 gp). Obsidian (4 gp). Red-brown spinel (70 gp). Aquamarine (200 gp). Eye agate (4 gp). Brown-green garnet (70 gp). Obsidian (4 gp). Hematite (4 gp). Lapis lazuli (4 gp). Blue quartz (4 gp). Star ruby (500 gp). Smoky quartz (40 gp).


Social Check DCs


Maiathah Galanodel, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she prefers to wear flannel. She wears her hair in dreadlocks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She plays an instrument quite well.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Further expansion of business; and to be a blacksmith again

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Attractive, Job. Occupation: Tailor

Voice: Eastern European accent

Attributes [hide]

Maiathah Galanodel, Female Elf Barbarian 2
Medium (4'7") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)10 (+0) 13 (+1)15 (+2)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 260 gp.


Social Check DCs


Trail In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a slight overbite and is overall scrawny. He wears a feathered hat to cover his moderate length orange fur. His skin is flawless and his blue eyes scan people very quickly.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with finding treasure.

History: Trail hails from a village terrorized by gnolls. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants revenge against gnolls; and money/treasure

Ideals: Justice. Bonds: Attractive, Adventurer, Enemies, Criminal record, Rich. Occupation: Apothecary

Voice: Jamaican accent

Attributes [hide]

Trail In Woods, Male Tabaxi Warlock 2
Medium (5'8") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 9 (-1)12 (+1) 16 (+3)15 (+2)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 370 gp.


Social Check DCs


Pog Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it and is in decent physical shape. His golden hair is greasy and uncared for. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When he's not drinking or sleeping the drinks off, he's doing singing.

History: The child of a Cartwright, who enjoyed hunting, Pog was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Pog took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Nature, Criminal record. Occupation: Dilettante

Voice: Sounds elderly

Attributes [hide]

Pog Boondiggles, Male Gnome Expert 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)7 (-2) 15 (+2)16 (+3)
Skills History +0, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 37000 sp.


Social Check DCs


Mozikth Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. He has styled his black crest well, parting it to the right. His eyes are likewise red. His teeth are white and perfect.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is skeptical of what others tell him and is slow to trust.

History: Born in the north his family was never financially stable. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Passionate. Flaws: Shy. Bonds: Poor, Attractive, Family. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Mozikth Vangdondalor, Male Dragonborn Paladin 3
Medium (6'3") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)11 (+0) 11 (+0)14 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 20000 cp.


Social Check DCs

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