Roger Blakely, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears a faded coat and loose pants complete with Stetson hat, and his gloved hand is found clutching a scythe. He has a golden handlebar mustache and slicked back golden hair. His otherwise smooth face is marked with small tiny scars.
Personality: Roger hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.
Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and he's in love
Ideals: Artistic, Philantrophist. Bonds: Has a crush, Rich, Job. Occupation: Engraver
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp. Chrysoprase (30 gp). 1 Chain shirt.
Charles Law, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His golden hair, when down, is lengthy. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He can't help but pocket interesting objects he comes across
History: He was born the only child of a wealthy merchant. Cursed with lycanthropy at a very young age, Charles has worked very hard to control his curse. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to raise his children well
Ideals: Entrepeneur. Flaws: Mundane, Disease. Bonds: Criminal record, Family. Occupation: Assassin
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 90 gp.
Unvera Beren, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'1" and wears a blue cloak and cross-gartered black stockings. Her right hand appears badly burned and disfigured. She wears her golden hair down. Her thin eyebrows rest above her beady hazel eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She enjoys reading and quiet.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Unvera has worked very hard to control her curse. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She wants revenge against brigands; and her religion dominates her actions
Ideals: Professionalism, Logical. Flaws: Ugly, Disease. Occupation: Mayor
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 12)
Armor Class 14
Hit Points 85 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Terran, Orc
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 3000 gp. Amethyst (50 gp). Tiger eye turquoise (6 gp). Sardonyx (50 gp). Alexandrite (1400 gp). Lapis lazuli (6 gp). Malachite (6 gp). 1 Minor magic item. 1 Minor magic item.
Karash Southey, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Glassblower, and he perpetually has his quarterstaff ready. His silver hair is slicked back into a classic pompadour. His face is scarred and worn.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a habit of throwing himself into exceedingly dangerous situations.
History: Karash was raised in a hard working conservative environment. He worked as a nervous Glassblower and found it very stressful. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive, Mundane. Bonds: Job. Occupation: Glassblower
Voice: German accent
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 25 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 80000 cp.
Modean Madness, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has styled his brown hair well, parting it to the right. His red eyes are slightly larger than normal.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to work out more often; and wishes to resurrect an old love
Ideals: Athletic, Disciplined. Flaws: Shy. Bonds: Religious, In love. Occupation: Carter
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 5)
Armor Class 9
Hit Points 30 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 4000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
