Ielenia Beitz, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a yellow collared shirt and green skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She has a penchant for wearing a ring with an oversized amber on her right hand. She wears her golden hair up in a very large beehive style do. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has all her life been fascinated with poetry.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She moved from fad to fad and when she turned 15 she discovered poetry. She has never given up on her poetry dream.
Motivation: She is greedy; and she is content
Ideals: Artistic. Flaws: Mundane, Disease. Bonds: Rich, Attractive. Occupation: Herbalist
Voice: Timid voice
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 48 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 6000 sp.
Diesa Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned female is renowned for her bright brown dresses and hats. She is tall, broad shouldered and powerfully built. She has done her best to style her black hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Diesa grew up listening to her mother's many stories. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Marshal work with an outfit from a few towns over. Marshal work suited her well, and with each successful project, she earned more gold and more respect from her peers. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Expand her business; and further expansion of business
Flaws: Antagonistic. Bonds: Adventurer, Job, Nature. Occupation: Marshal
Voice: Slow speaker
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 56 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Goblin, Orc
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
Possessions: Carnelian (30 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Medrash Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. His copper crest is thinning but still full. His half smiles and red eyes are beguiling and draw you in.
Personality: Cocky and sure of himself, he believes he is the best Bather born in the past three hundred years. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school before completing his studies. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Medrash fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants his loneliness to end; and sabotage a competitor
Ideals: Fighting, Logical. Bonds: Attractive, Job, Has a crush. Occupation: Bather
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 4000 sp. 1 Minor magic item.
Mary Brady, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her golden hair up. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Mary grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She wants to meet her childhood hero.
Ideals: Fighting, Athletic, Optimist. Bonds: Adventurer. Occupation: Hunter
Voice: Timid voice
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 35 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: Bloodstone (50 gp). Banded agate (7 gp). Deep blue spinel (500 gp). Emerald (700 gp). Tourmaline (160 gp). Tiger eye turquoise (7 gp). Onyx (50 gp). Fiery yellow corundum (700 gp). Bloodstone (50 gp). Hematite (7 gp).
Tarhun Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing the road beaten gear of a warrior. His green crest, when down, is lengthy. His eyes are likewise red. His teeth are white and perfect.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with his god.
History: He was born blind and as such lacked many opportunities for work. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His religion dominates his actions.
Ideals: Fighting. Flaws: Selfish, Disease. Bonds: Attractive, Religious, Nature. Occupation: Interpreter
Voice: Smoker's lung
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 7)
Armor Class 12
Hit Points 7 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 5 (-3) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Orc, Draconic
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. Smoky quartz (80 gp).
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