Emma Kenley, Female Human [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and carries longbows. Her white hair is matted, messy, and big. Her hazel eyes dart from person to person.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born several months after her father was called into army service. A gypsy cursed her at a young age, leading to her ugly appearance. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Shoemaker
Voice: Italian accent
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 41 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1500 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bardryn Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'9". She wears dark leathers with embroidery, and her gloved hand is found clutching a bastard sword. She wears her white hair up in a very large beehive style do. Her gray eyes dart from person to person to random spaces in the air.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Bardryn is combative with any and all who dare try her patience in the slightest.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Crown-heir. She has worked as a Crown-heir like her mother before her.
Motivation: To be a Painter again; and she wants nothing more than to rejoin the army
Ideals: Justice. Flaws: Secretive. Bonds: Religious, Job, Military. Occupation: Crown-heir
Voice: Speaks in third person
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 9000 cp. Blue quartz (15 gp). Chrysoberyl (160 gp). 1 Masterwork studded leather.
Matilda Brixton, Female Human [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. Her moppish white hair is in a traditional bowl cut. Her violet eyes are slightly larger than normal.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Her mother raised her in a mountain cabin. After coming to the age of reason, Matilda took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has achieved small success as a Merchant.
Motivation: Balancing her hectic life and new Merchant responsibilities is difficult.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Nature. Occupation: Merchant
Voice: Boston accent
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 200 sp.
Vola Upton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is scrawny and has patchy golden stubble. She wears white trousers with brown and tan striped suspenders. She wears various colorful collared shirts. She has a hunchback. Her golden hair is heavily combed to the left. She wears crescent spectacles with a black brim.
Personality: Calm and collected, she is a well trained Miner. She misses her home and complains about the freezing weather, even in summer.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Vola grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vola. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Immigrant, Criminal record. Occupation: Miner
Voice: Voice breaks
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 2 (-4) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
Possessions: 100 gp. Bloodstone (40 gp). Alexandrite (1200 gp). Brown-green garnet (150 gp). Eye agate (15 gp).
Caramip Beren, Female Gnome [Permalink]
Personal [hide]
Description: This woman dresses in tan turtlenecks beneath a green coat with brown slacks, and sports empty pouches on her belt. She has done her best to style her blonde hair to look like a famous performer. Her half smiles and amber eyes are beguiling and draw you in.
Personality: Caramip speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. As long as the job gets done she does not care how it got done.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by orcs. Caramip was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable, Professionalism. Bonds: Attractive, Religious, Enemies. Occupation: Detective
Voice: German accent
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 41 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 31000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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