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Advanced [show]


Morkral Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears rags and sports a simple walking cane. He has a hunchback. He has moderate length auburn hair. His face is scarred and worn.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born to a Priest, his father struggled to pay the bills. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a need for knowledge about a nearby landmark

Flaws: Ugly, Fearful, Greedy. Bonds: Poor, Criminal record, Adventurer. Occupation: Ploughman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Morkral Frostbeard, Male Dwarf Druid 1
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)13 (+1) 11 (+0)8 (-1)
Skills Investigation +3, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 3000 cp. Banded agate (8 gp). 4 Smokesticks.


Social Check DCs


Jocelyn Bradley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears a grey costume with the symbols of strength on his torso, and his gloved hand is found clutching a sickle. He wears his hair in dreadlocks. This hazel eyed northerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against illithids; and he has passion for adventuring and risk

Flaws: Disease. Bonds: Adventurer, Mentor, Immigrant, Enemies. Occupation: Junk Dealer

Voice: Old thin voice

Attributes [hide]

Jocelyn Bradley, Male Human Fighter 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)16 (+3) 11 (+0)11 (+0)
Skills History +5, Insight +2
Senses Passive Perception 10
Languages Common, Draconic, Giant, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 5000 cp.


Social Check DCs


Spear In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. His brown fur is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also is a firm believer in the manly ideal.

History: He was born in the west. After coming to the age of reason, Spear took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: To clean up the streets; and to prove his worth to the world

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Guardian, Immigrant. Occupation: Banker

Voice: Mumbles to self between sentences

Attributes [hide]

Spear In the Storm, Male Tabaxi Wizard 3
Medium (6'7") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 16 (+3)14 (+2) 16 (+3)17 (+3)
Skills History +4
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Andraste Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears skinny pants and wears a tan and blue robe with the hood down. Her golden hair is lengthy and is close to two feet long. Her blue eyes peer out from beneath her deerstalker tan hat.

Personality: While she acts the brute, she is far gentler than she would appear. She believes the world needs to unite to get rid of gnolls once and for all.

History: She was raised by priests from a young age. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Andraste was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.

Ideals: Athletic, Fighting. Bonds: Enemies, Religious, Mentor. Occupation: Mayor

Voice: High pitched and raspy

Attributes [hide]

Andraste Caphaxath, Female Elf Warlock 3
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)12 (+1) 8 (-1)10 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 300 gp.


Social Check DCs


Ranala Dunben, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She dresses like a well dressed Bellfounder does. Her silver hair is still thick. She wears large thick round spectacles.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. A true patriot, Ranala would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: The child of a Mayor, who enjoyed hunting, Ranala was taken on many hunting expeditions. A gifted student she started as a Mayor, but she got bored and became a Bellfounder. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg; and she wants nothing more than to rejoin the army

Ideals: Athletic, Joker. Bonds: Job, Military, Nature. Occupation: Bellfounder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ranala Dunben, Female Gnome Bard 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)12 (+1) 12 (+1)10 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 140 gp.


Social Check DCs

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