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Prosperine Aid, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She sports green clothing, slightly heavier than average wear. Her long blue hair is drawn into a two foot long braid. Her silver eyes have a joyful gleam in them most of the time.

Personality: She is a Body Guard first and foremost. She believes firmly that knowledge should be universal. The war was a terrible time for her, and Prosperine does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born blind and as such lacked many opportunities for work. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Body Guard for the past few years.

Motivation: Balancing her hectic life and new Body Guard responsibilities is difficult; and wants to open a new tavern

Flaws: Depressed, Disease. Bonds: Immigrant, Job, Military. Occupation: Body Guard

Voice: Farmer accent

Attributes [hide]

Prosperine Aid, Female Tiefling Expert 12
Medium (4'10") Tiefling, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 79 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)15 (+2) 8 (-1)17 (+3)
Skills Deception +7, Religion +6
Senses Passive Perception 9
Languages Common, Goblin, Elven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 400 pp. Black pearl (1300 gp). Hematite (10 gp). Star rose quartz (20 gp). Alexandrite (1300 gp). Rhodochrosite (10 gp). Freshwater pearl (10 gp).


Social Check DCs


Tûmhom Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears many layers of old clothing at all times. He keeps his long red hair kept up in a rat tail. His eyes are amber and beady.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His mother raised him in a mountain cabin. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tûmhom fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Opinionated, Fighting. Flaws: Ugly. Bonds: Poor, Nature, Religious. Occupation: Doctor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tûmhom Brandon, Male Half-Orc Commoner 6
Medium (6'6") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Acrobatics +2, Survival +6
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple +6

Possessions: 30000 cp.


Social Check DCs


Nalral Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. He carries with him a set of lances, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His white hair is thinning but still full. His amber eyes are passionate and lively.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: Wants a kiss; and wants his loneliness to end

Ideals: Fighting. Flaws: Antagonistic, Disease, Insomniac. Bonds: Has a crush. Occupation: Healer

Voice: Low and grunting

Attributes [hide]

Nalral Aranore, Male Dwarf Warlock 10
Medium (4'5") Dwarf, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 61 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)10 (+0) 16 (+3)13 (+1)
Skills Athletics +6, Intimidation +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 2000 gp. Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Jeweled gold crown (2000 gp). 1 Minor magic item.


Social Check DCs


Thamuz Sly, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a worn and beaten armor. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He is fixated on the number 94. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Bricklayer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he wants to meet his childhood hero

Ideals: Persistence. Flaws: Insane. Bonds: Military, Job, Adventurer. Occupation: Bricklayer

Voice: Can't modulate volume

Attributes [hide]

Thamuz Sly, Male Tiefling Fighter 8
Medium (5'4") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 64 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 16 (+3)13 (+1)
Skills Acrobatics +4, Arcana +6
Senses Passive Perception 13
Languages Common, Undercommon, Terran, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +6

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'5". He wears silk and lounges about seductively, and his gloved hand is found clutching a sword. His white fur is slicked back into a classic pompadour. His half smiles and blue eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Right-Handed was born in the east. At a young age he loved to build and create. He dropped out of school before completing his studies. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To share knowledge with the world.

Ideals: Persistence, Logical. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Mercenary

Voice: Timid voice

Attributes [hide]

Right-Handed Fang, Male Tabaxi Fighter 5
Medium (5'5") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)13 (+1) 8 (-1)12 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. Gold dragon comb with red garnet eye (400 gp). Black velvet mask with numerous citrines (130 gp). Black velvet mask with numerous citrines (130 gp). Jeweled anklet (1000 gp). 1 Minor magic item.


Social Check DCs

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