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NPC Generator

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Advanced [show]


Osah Panic, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a robe, a symbol of the sun god around her neck, and a lance on her belt. Her black hair is lengthy and is close to two feet long. Her red eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing herself, she comes off as nervous. The war was a terrible time for her, and Osah does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Osah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She loathes her own lifestyle.

Ideals: Fighting. Flaws: Shy, Depressed. Bonds: Military. Occupation: Carter

Voice: Tuts and clicks tongue

Attributes [hide]

Osah Panic, Female Tiefling Ranger 3
Medium (5'4") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)10 (+0) 11 (+0)9 (-1)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Callie Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greatsword, just in case. Her broad hat is riddled with cuts and holes. She has gleaming, smiling gray eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has money and likes to spend it; and money/treasure

Flaws: Ugly, Disease, Antagonistic. Bonds: Rich. Occupation: Carter

Voice: Australian accent

Attributes [hide]

Callie Honeypot, Female Halfling Paladin 5
Small (2'8") Halfling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 23 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)7 (-2) 16 (+3)11 (+0)
Skills Acrobatics +6, Investigation +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ovina Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her golden hair is lengthy and is close to two feet long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She has always had a great fascination with Dwarven culture. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Miner arts, while her mother instructed her in etiquette, music and courtly manner. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Since then, she has sought to make the best of life.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Optimist. Flaws: Ugly, Racist, Insane. Bonds: Rich. Occupation: Miner

Voice: Low and grunting

Attributes [hide]

Ovina Torunn, Female Dwarf Ranger 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 19 (+4)14 (+2) 8 (-1)9 (-1)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. Blue quartz (4 gp). Chrysoprase (20 gp). Deep green spinel (120 gp). 1 Darkwood Buckler.


Social Check DCs


Wella Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 2'8". She wears a fancy red dress, and her gloved hand is found clutching a scimitar. She keeps her chestnut hair in a pixie cut. She wears crescent spectacles with a black brim.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Wella grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Wella. Since then, she has sought to make the best of life.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Impeccable, Optimist. Flaws: Shy. Bonds: Attractive, Criminal record, Adventurer. Occupation: Junk Dealer

Voice: Scandinavian accent

Attributes [hide]

Wella Goldfound, Female Halfling Monk 1
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)7 (-2) 9 (-1)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 40 pp.


Social Check DCs


Mantus Gluttony, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He keeps his purple hair in a flapper bob. He has a tattooed face.

Personality: His tongue was cut out and he uses sign language. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Mantus is combative with any and all who dare try his patience in the slightest.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by brigands. Mantus was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Religious, Enemies. Occupation: Engraver

Voice: Speaks like tongue is numb

Attributes [hide]

Mantus Gluttony, Male Tiefling Sorcerer 1
Medium (5'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)15 (+2) 10 (+0)19 (+4)
Skills Acrobatics +3, History +4
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 5000 cp. Banded agate (5 gp).


Social Check DCs

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