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NPC Generator

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Advanced [show]


Frederick Hackney, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is greying and his face has many wrinkles. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: To prove his worth to the world; and retire the richest man in the west

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Impulsive, Disease. Occupation: Ploughman

Voice: Jamaican accent

Attributes [hide]

Frederick Hackney, Male Human Warrior 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)16 (+3) 7 (-2)9 (-1)
Skills Investigation +5, Nature +5
Senses Passive Perception 8
Languages Common, Auran, Orc, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 130 gp.


Social Check DCs


Avelina Boleem, Female Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she tends to wear a large yellow jacket, and is pretty ugly. Her hair is black and curly. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born several months after her mother was called into army service. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She used her abilities to travel the world and help people.

Motivation: She's repulsed by the PC.

Ideals: Justice, Philantrophist. Flaws: Ugly, Addict, Antagonistic. Bonds: Military. Occupation: Painter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Avelina Boleem, Female Half-Elf Bard 1
Medium (4'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)17 (+3) 14 (+2)16 (+3)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Infernal, Gnoll, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 140 gp. 1 Everburning torch.


Social Check DCs


Lidda Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 2'9" and is dressed in earthy colors with a white and black handkerchief worn on her right side. Her hair is always cut to a buzz. She wears crescent spectacles with a black brim.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was raised in a plains tribe. Lidda liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now spends her time doing works of charity.

Motivation: Marry her sister to traveling adventurers.

Ideals: Philantrophist. Flaws: Sensitive. Bonds: Family, Nature. Occupation: Barber

Voice: Spanish accent

Attributes [hide]

Lidda Brightmoon, Female Halfling Cleric 8
Small (2'9") Halfling, True Neutral (CR 8)
Armor Class 13
Hit Points 29 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)10 (+0) 14 (+2)10 (+0)
Skills Insight +5, Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 1000 gp. Pink pearl (60 gp). Red garnet (60 gp). Blue quartz (14 gp). Rock crystal (30 gp). Malachite (14 gp). Jasper (30 gp).


Social Check DCs


Nurkara Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a kukri, but if one is not available she will default to her shortspear. Her hair is red and curly. Her blue unseeing eyes seem to look past you.

Personality: Nurkara wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born to loving parents in a slum to the north. A freak accident while working with her Bookbinder mother left her crippled. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Nurkara never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Wishes to resurrect an old love; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Disciplined. Flaws: Disease. Bonds: In love, Poor. Occupation: Actor

Voice: Pronounces O like U

Attributes [hide]

Nurkara Gorunn, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Athletics +3, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 60 gp. Brass mug with jade inlays (500 gp). Solid gold idol (600 gp).


Social Check DCs


Thorpe Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long chestnut hair reaches down to his waist. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich southern family. Cursed with a spirit at a very young age, Thorpe has worked very hard to control his curse. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Entrepeneur, Athletic. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Thorpe Cherrycheeks, Male Halfling Expert 4
Small (2'10") Halfling, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Abyssal, Druidic
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: A miniature golden chest with tiny emeralds lining the top (150 gp). 1 Minor magic item.


Social Check DCs

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