Dee Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a fine chain shirt which she covers with red colored cloaks and clothing. Her silver hair is cut short. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the east, certain she would find work there.
Motivation: She is compelled to act according to her religious beliefs; and she's in love
Flaws: Disease. Bonds: Attractive, Has a crush, Immigrant, Religious. Occupation: Performer
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 32 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Draconic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 300 gp. Blue star sapphire (500 gp). Amethyst (40 gp). Lapis lazuli (11 gp). Rhodochrosite (11 gp). 1 Hourglass. 1 Silver holy symbol.
Pelaios Aid, Male Tiefling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is unkempt and raggedy. He wears a mask on his face.
Personality: Confrontational and typically high on some drug or another. Flattery will make him almost putty in your hands.
History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break; and he desires power and/or immortality
Flaws: Ugly, Addict, Selfish. Bonds: Adventurer, Poor. Occupation: Doctor
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 35 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Andry Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red vest and prefers blue and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has slicked back brown hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of a Junk Dealer, who enjoyed hunting, Andry was taken on many hunting expeditions. Through the years after Andry was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Andry's mother didn't care for her much, and the feeling was mutual. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andry fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Joker, Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Mercenary
Voice: Whispers
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 120 gp. Amethyst (70 gp).
Amûg Reed, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Amûg was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Amûg and his spouse have recently divorced.
Motivation: To reunite with his absent father; and marry his brother to traveling adventurers
Ideals: Persistence. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Family. Occupation: Courier
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 27 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 9 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
Possessions: 900 gp. Coral (160 gp). Malachite (16 gp). Fiery yellow corundum (400 gp). 1 Minor magic item. 1 Minor magic item.
Eida Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is short and silver. Her brown unseeing eyes seem to look past you.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. During her travels, Eida and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Eida discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Eida fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Retire the richest woman in the west; and she desires power and/or immortality
Ideals: Justice, Optimist, Entrepeneur. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Performer
Voice: Pirate accent
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 19 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 16 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Druidic, Undercommon, Auran
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 400 gp.
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