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NPC Generator

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Advanced [show]


Trym Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A 2'9" southern woman, she wears very tight pants and wife beaters, though occasionally she sports a white coat. Her auburn hair is singed and shortened. She has a dull look in her blue eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Further she is a bit of a stoner and is frequently out of it.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gifted student she started as a Shepherd, but she got bored and became a Jeweler. She tends to her Jeweler job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business.

Flaws: Ugly, Addict, Disease, Insomniac. Bonds: Job. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Trym Warmwater, Female Halfling Wizard 2
Small (2'9") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 6 (-2)14 (+2) 15 (+2)12 (+1)
Skills Athletics +1, Deception +3
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Celestial
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 10000 cp.


Social Check DCs


Kite In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His gray fur is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are green.

Personality: He exudes charisma. He is a tour de force of persuasion. A true patriot, Kite would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Seamstress and was forced into it by his family.

Bonds: Attractive, Military, Adventurer, Family. Occupation: Seamstress

Voice: Speaks with a cold

Attributes [hide]

Kite In the Wind, Male Tabaxi Bard 3
Medium (6'3") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 13 (+1)18 (+4)
Skills Athletics +4, Deception +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 gp.


Social Check DCs


Kabbarg Chatham, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white coat over a pastel low-cut shirt, and a broad hat upon her head. Her attire stands in sharp contrast to her halberd, which is beautifully polished and possesses an ornate carving of a card on it. She has wavy silver hair. Her eyes, though not visible through her cowl, are brown.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is lazy, self-centered, vain, and jealous.

History: She was born into a rich family. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of her sister; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Fighting. Flaws: Selfish. Bonds: Rich, Adventurer, Family. Occupation: Blacksmith

Voice: Slurs words

Attributes [hide]

Kabbarg Chatham, Female Half-Orc Sorcerer 3
Medium (5'8") Half-Orc, True Neutral (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 17000 cp.


Social Check DCs


Nurkara Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned female is generally shirtless and showing off her tattooed chest. She is tall, broad shouldered and powerfully built. She has slicked back chestnut hair. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She loves telling others what to do and how they should feel about things. She believes the world needs to unite to get rid of goblins once and for all.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an apprentice working in her mother's forge. She struck the Server job and began her own company from there.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and someone believes her a fraud

Ideals: Opinionated, Gifted. Bonds: Attractive, Enemies, Job, Criminal record. Occupation: Server

Voice: Strong lisp

Attributes [hide]

Nurkara Trueanvil, Female Dwarf Fighter 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)14 (+2) 8 (-1)8 (-1)
Skills Animal Handling +1, History +4
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 150 gp.


Social Check DCs


Nazû Clapham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, and he perpetually has his sai ready. He has a long golden beard with little hanging trinkets. His eyes are a pleasant hazel.

Personality: He dislikes all the random violence that takes place in the south. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born several months after his father was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.

Motivation: A deep hatred of goblins; and he has passion for adventuring and risk

Ideals: Fighting, Pacifist. Bonds: Nature, Military, Adventurer, Enemies. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Nazû Clapham, Male Half-Orc Fighter 5
Medium (5'4") Half-Orc, Lawful Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)13 (+1) 8 (-1)12 (+1)
Skills History +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Jasper (60 gp). Aquamarine (1400 gp).


Social Check DCs

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