Ethereal Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a brown costume with the symbols of luck on his torso. He keeps his long brown fur kept up in a rat tail. His eyes are green and catlike.
Personality: His tongue was cut out and he uses sign language. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Ethereal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ethereal decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He struck the Baker job and began his own company from there.
Motivation: His religion dominates his actions; and many orcs want him driven away
Flaws: Disease. Bonds: Criminal record, Religious, Job, Enemies. Occupation: Baker
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Celestial, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 70 gp.
Bork Wade, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'3". He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it, and his gloved hand is found clutching a morningstar. His chestnut hair is slicked back into a classic pompadour. He wears an eyepatch.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He receives visions of the future at random moments
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants his loneliness to end; and to unite with his sister
Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Has a crush, Family. Occupation: Mercenary
Voice: American accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 12)
Armor Class 10
Hit Points 115 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 17 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Undercommon, Gnome, Infernal
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hrathy Remington, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who typically wears white cloth garments or leather armor, she is not a threatening figure. Her hair, while still mostly black, has prominent grey streaks. She has gleaming, smiling hazel eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She also has developed a complete distrust of the Knight profession.
History: Hrathy was raised in a hard working conservative environment. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and she'd like to take her coworkers down a peg
Bonds: Attractive, Job, Nature, Enemies. Occupation: Detective
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Red spinel (80 gp). Chrysoberyl (80 gp). Eye agate (15 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Dagnal Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned female wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is tall, broad shouldered and powerfully built. Her golden hair is smooth and relatively long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Dagnal is depressed about a lot of things. She tends to be a nihilist. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Gnomish compassion; and she wants to meet her childhood hero
Flaws: Insane, Depressed, Racist. Bonds: Adventurer, Slave. Occupation: Engraver
Voice: Rolls R's
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp.
Agnes Wedgwood, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She dresses in collared shirts and wears a proper scarf over her head. Her head has been shaved. Her otherwise smooth face is marked with small tiny scars.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born to loving parents in a slum to the east. From there she went from mercenary job to mercenary job. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly, Disease. Bonds: Poor, Job, Adventurer. Occupation: Butcher
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 gp. 1 Banded mail.
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