Theodoric Hale, Male Human [Permalink]
Personal [hide]
Description: He wears a brown small hat and brown clothes. He carries a battered sword and tarnished shortspear as well. His golden hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise gray. His teeth are white and perfect.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He receives visions of the future at random moments
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A deep hatred of gnolls.
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies, Adventurer. Occupation: Barkeep
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 50 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
Possessions: Old masterpiece painting (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Old masterpiece painting (600 gp).
Emeny Stansfield, Female Human [Permalink]
Personal [hide]
Description: She wears grey painted combat armor at almost all times. She carries with her a set of swords, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her golden hair is singed and shortened. She wears crescent spectacles with a black brim.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Animals are drawn to her, and she is able to talk to them.
History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Emeny has worked very hard to control her curse. She was granted divine powers by her dying sister.
Motivation: To pay off her debts.
Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Occupation: Marshal
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Margery Emsworth, Female Human [Permalink]
Personal [hide]
Description: 5'2" and muscular, this southern woman is dressed in a clean brown cloak covering her clean studded leather. Her hair is white and curly. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She also hits on women, regardless of circumstances.
History: She was born blind and as such lacked many opportunities for work. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has a crush on the local Painter; and she's in love
Ideals: Athletic, Disciplined. Flaws: Disease. Bonds: Attractive, Has a crush. Occupation: Servant
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 800 sp. Citrine (40 gp). Rose (40 gp). Bloodstone (40 gp).
Tarhun Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing the road beaten gear of a warrior. His red crest has been sun bleached extensively. His ears are large.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He would rather hide behind his crafts than deal with other people.
History: Tarhun was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends.
Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Beggar
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 31 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 5 (-3) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: Sapphire pendant on gold chain (2000 gp).
Roland Law, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy blonde hair. He wears crescent spectacles with a black brim.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Sold as a small child to a wizard, Roland was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his brother before him, after school he went straight into learning to become a Tailor. He has set out to sabotage the competition.
Motivation: He doesn't get along with people that don't share his tastes; and sabotage a competitor
Ideals: Impeccable. Bonds: Attractive, Job, Mentor. Occupation: Tailor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Druidic, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Moss agate (11 gp).
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