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Advanced [show]


Orsik Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. He carries with him a set of ceremonial daggers on his belt, each one with a amber on the hilt. His hair, while still mostly black, has prominent grey streaks. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Orsik is combative with any and all who dare try his patience in the slightest.

History: The child of western immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Fighting, Justice. Flaws: Depressed, Ugly. Bonds: Immigrant. Occupation: Brewer

Voice: Laughs frequently while speaking

Attributes [hide]

Orsik Goblinbane, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 7
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 14 (+2)8 (-1) 13 (+1)7 (-2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 190 gp. 1 Darkwood Shield.


Social Check DCs


Rivaan Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a simple green robe with violet stripes complete with hood. He has styled his rusty crest well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily eccentric. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Rivaan is combative with any and all who dare try his patience in the slightest.

History: He was always a brilliant, if unscrupulous mind. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Rivaan took refuge in the old dungeon and found the beat up axe and armor he uses now. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business.

Ideals: Justice, Logical. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Cartwright

Voice: Scratchy, weak

Attributes [hide]

Rivaan Turnuroth, Male Dragonborn Commoner 3
Medium (6'3") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 15 (+2)16 (+3)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Aquan, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Peridot (20 gp). Violet garnet (200 gp).


Social Check DCs


Dynamic In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears loose pants and a collared shirt complete with sweater beneath his coat. His cinnamon fur is knotted and matted. His amber unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. Flattery will make him almost putty in your hands.

History: He was born blind and as such lacked many opportunities for work. A few years later when the north was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Flaws: Disease, Selfish, Insane. Bonds: Attractive, Immigrant. Occupation: Baker

Voice: Rolls R's

Attributes [hide]

Dynamic In the Morning, Male Tabaxi Warrior 1
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 16 (+3)16 (+3)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5

Possessions: 30 gp.


Social Check DCs


Diesa Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears rags and sports a simple walking cane. She keeps her black hair in a pixie cut. Her ears are large.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born in the north. After coming to the age of reason, Diesa took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She struck the Ploughman job and began her own company from there.

Motivation: To unite with her brother; and to be a cartwright again

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Family, Immigrant. Occupation: Ploughman

Voice: Stutters

Attributes [hide]

Diesa Foamtankard, Female Dwarf Ranger 5
Medium (4'0") Dwarf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 12 (+1)11 (+0)
Skills Deception +3, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp. Amber (50 gp). Star ruby (1100 gp). Golden yellow topaz (400 gp). Emerald (1100 gp).


Social Check DCs


Seraphina Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: This dark-skinned female usually wears her red robe and has her scimitar always slung over her shoulder. She is tall, broad shouldered and powerfully built. Her moppish brown hair is in a traditional bowl cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She hasn't been sleeping well lately.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it.

Flaws: Disease, Fearful, Insomniac. Bonds: Attractive, Debt. Occupation: Butcher

Voice: Speaks in third person

Attributes [hide]

Seraphina Underfoot, Female Halfling Barbarian 4
Small (2'11") Halfling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 45 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)15 (+2) 14 (+2)7 (-2)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Halfling, Auran, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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