Robert England, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, grey, dusty cloak. He carries a battered ceremonial dagger and tarnished dagger as well. His blonde hair is slicked back into a classic pompadour. His eyes are a pleasant gray.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Robert's homeland. Robert decided to take the middle way and become a bodyguard. He's since become an addict/alcoholic.
Motivation: He's in love; and wants a kiss
Ideals: Fighting, Philantrophist. Flaws: Addict. Bonds: Attractive, Immigrant, Has a crush. Occupation: Glassblower
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 7
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 5 (-3) | 16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2
Possessions: 150 gp.
Nicor Beauty, Male Tiefling [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is muscular with a powerful set of arms. He keeps his long purple hair kept up in a rat tail. His skin is flawless and his black eyes scan people very quickly.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Optimist. Flaws: Emotional. Bonds: Rich, Attractive, In love, Religious. Occupation: Scribe
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: A roughly beaten golden orb (170 gp).
Kilvar Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His hair is long and brown with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. He has brown eyes and a brown hat with a tan feather.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Kilvar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised in a white middle class family as the only child. While studying, he fell in love. They married and had a son. He has never given up on his music dream.
Motivation: He feels kind of lost in life; and wishes to resurrect an old love
Ideals: Artistic. Flaws: Mundane, Hedonist, Depressed. Bonds: In love. Occupation: Adventurer
Voice: Excited and jittery
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 12 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Druidic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 1500 gp. Rock crystal (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dagnal Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries with her a set of flails on her belt, each one with a aquamarine on the hilt. Her blonde hair is well kept. She has green eyes and a brown hat with a white feather.
Personality: This woman loves painting and to teach people painting more than just about anything. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Dagnal hails from a village terrorized by dire rats. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Someone believes her a fraud; and she is greedy
Ideals: Fighting, Artistic. Flaws: Secretive. Bonds: Rich, Enemies. Occupation: Bricklayer
Voice: Timid voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 62 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 11000 sp. Moss agate (7 gp). Violet garnet (400 gp). Blue star sapphire (400 gp). Emerald (400 gp). Chalcedony (30 gp).
Brakka Northcott, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She dresses well, wearing black shirts, loose pants, and blazers most of the time. Her hair is golden and curly. She tend to wears goggles to shield her eyes.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She served in the navy to pay for her family's outstanding loans. She married young, but lost her spouse to dire rats. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Brakka was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: A deep hatred of dire rats.
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Enemies, Military. Occupation: Adventurer
Voice: American accent
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 11000 sp. Moss agate (10 gp). Blue sapphire (1400 gp). Moss agate (10 gp). 1 Minor magic item. 1 Minor magic item.
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