Lance Rylan, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in an above average manner. He has a small bristly mustache and wavy black hair. His gray unseeing eyes seem to look past you.
Personality: He is mildly Human supremacist, though he does not identify as such. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He has never given up on his writing dream.
Motivation: Wants to work out more often; and gnomish compassion
Ideals: Athletic, Artistic. Flaws: Disease, Racist. Bonds: Attractive. Occupation: Actor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp.
Fonkin Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue coat over a green low-cut shirt, and a broad hat upon his head. He is physically well-built. His head has been shaved. He has hazel eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He would rather hide behind his crafts than deal with other people.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His druidic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic, Gifted. Flaws: Ugly, Shy. Occupation: Healer
Voice: Gruff and masculine
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 58 (8d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 300 gp. Pink pearl (80 gp). Violet garnet (600 gp).
Oppah Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She wears baggy tan pantaloons and a red scarf. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has shaved her head bald. Her green eyes are passionate and lively.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born on a small isolated farm. Oppah abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better world.
Motivation: She has passion for adventuring and risk.
Bonds: Nature, Rich, Adventurer. Occupation: Unemployed
Voice: Aggressive tone
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 22 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 17 (+3) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
Possessions: 6000 cp. Alexandrite (200 gp). Golden yellow topaz (200 gp).
Duvamil Nackle, Female Gnome [Permalink]
Personal [hide]
Description: She sports tan clothing, slightly heavier than average wear. She has a moderate pudge and is not very fit. She wears a wide-brimmed hat to hide her balding. She is very pretty but has cold, dead eyes.
Personality: She has always had a great fascination with Dragonborn culture. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. When money was particularly tight she was walking through alleys when she overheard a Barrister hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: An old rival family wants her found.
Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Family, Poor. Occupation: Barrister
Voice: Jittery and nervous
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp.
Merla Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a fine chain shirt which she covers with red colored cloaks and clothing, and sports empty pouches on her belt. She is bald on top and has large golden tufts of hair around her ears. Her eyes are blue.
Personality: Prone to second guessing herself, she comes off as nervous. She does not believe in violence as a means to an end. She is a dedicated Weaver but believes her peers are too gung-ho.
History: Merla was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Weaver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been saving her money to try and buy her sister's freedom.
Motivation: Marry her sister to traveling adventurers; and find a way to reverse the transformation of her sister
Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Weaver
Voice: Sleepy voice
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 16 (+3) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Goblin
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. Iolite (60 gp). Iolite (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!


