Marigold Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears many layers of old clothing at all times. She keeps her long brown hair kept up in a rat tail. She has a dull look in her violet eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is skeptical of what others tell her and is slow to trust.
History: She was born in a small desert village. A gypsy cursed her at a young age, leading to her ugly appearance. She has dedicated herself to building a better kind of golem.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she desires power and/or immortality
Flaws: Ugly, Shy. Bonds: Poor, Nature, Adventurer, Enemies. Occupation: Dyer
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 15000 sp. 1 Minor magic item.
Spring Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is muscular with a powerful set of arms. She wears a top hat to hide her balding. She tend to wears goggles to shield her eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Spring was born the youngest of three triplets. Her homeland was ravaged by war and she spent much of her life rebuilding it. By chance she met her brother recently and the two have been together since.
Motivation: Doesn't want to be a Crown-heir and was forced into it by her family; and she feels threatened by others
Ideals: Optimist. Flaws: Terse, PTSD, Fearful. Bonds: Family. Occupation: Crown-heir
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 99 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 18 (+4) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 130 pp. 1 Minor magic item. 1 Minor magic item.
Millicent Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: This northern woman wears tattered old clothes. Her clothes are grease stained in places. Her hair is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a Soapmaker, her mother struggled to pay the bills. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: To settle down with her crush; and wants to have a good time and be beloved
Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Bather
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 130 gp. 1 Masterwork Uncommon Weapon.
Delre Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears just a grey suit. She has shaved her head bald. She is very pretty but has cold, dead eyes.
Personality: Eccentric and domineering, Delre will drive conversation. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Delre liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Extrovert, Gifted. Bonds: Attractive, Slave, Nature. Occupation: Performer
Voice: German accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Panana Munggen, Female Gnome [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears a blue coat over a green low-cut shirt, and a feathered hat upon her head. Her chestnut hair is still thick. She wears crescent spectacles with a black brim.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She does not trust anyone and sleeps with one eye open.
History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Panana took refuge in the large cave and found the beat up sickle and armor she uses now. She has drifted from career to career and currently works as a Sculptor.
Motivation: She is terrified, and will act out of fear; and to get a good night's sleep
Ideals: Philantrophist. Flaws: Insomniac, Fearful. Bonds: Nature, Job. Occupation: Sculptor
Voice: Dark and ominous
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 11)
Armor Class 11
Hit Points 49 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
Possessions: 3100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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