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NPC Generator

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Advanced [show]


Cecily Harrington, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many brown ritualistic tattoos. She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. She has done her best to style her silver hair to look like a famous performer. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Cecily is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She has built up a small fortune and can afford her own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it

Ideals: Extrovert, Fighting. Flaws: Addict, Ugly. Bonds: Rich. Occupation: Armorer

Voice: Sleepy voice

Attributes [hide]

Cecily Harrington, Female Human Adept 1
Medium (4'9") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)12 (+1) 18 (+4)14 (+2)
Skills Nature +3, Perception +6
Senses Passive Perception 16
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 80 gp.


Social Check DCs


Mormog Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man is constantly adorned with expensive silk clothing, often dyed in bright white and violet, and wears rings and necklaces with large, colorful gems and is in decent physical shape. His golden hair, when down, is lengthy. He wears a mask on his face.

Personality: He is very quiet and rarely speaks above a whisper. He is a font of random trivia from the lore and stories he has discovered

History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Many giants want him driven away; and money/treasure

Ideals: Logical. Flaws: Shy. Bonds: Rich, Criminal record, Enemies. Occupation: Carter

Voice: French accent

Attributes [hide]

Mormog Anderton, Male Half-Orc Expert 3
Medium (5'7") Half-Orc, Neutral Evil (CR 3)
Armor Class 14
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 7 (-2)15 (+2) 11 (+0)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Gnome
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 1 Banded mail. 1 Breastplate.


Social Check DCs


Ella Heiser, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a lot of dark rich colors, with gold accents, she is not a threatening figure. Her red hair is slicked back into a classic pompadour. Her eyes are likewise amber.

Personality: Overbrimming with self-confidence, Ella isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She works hard and plays hard.

History: Born in the west to a Barrister, Ella learned a great deal about her father's area of expertise. Ella was born on a far western forest where she grew up under the tutelage of her father, an expert Barrister. She left for the west, certain she would find work there.

Motivation: She feels the way she acts is they only way to get by in the world; and sabotage a competitor

Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Job, Immigrant. Occupation: Barrister

Voice: Aggressive tone

Attributes [hide]

Ella Heiser, Female Human Bard 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)16 (+3) 11 (+0)13 (+1)
Skills Investigation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Aquan, Celestial, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 400 gp.


Social Check DCs


Osco Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of maces on his belt, each one with a sapphire on the hilt. His blonde hair is singed and shortened. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Osco was raised in a hard working conservative environment. He found a children's book about a Halfling Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and meet up once more with his childhood friend

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Stylist

Voice: Mousy voice

Attributes [hide]

Osco Warmwater, Male Halfling Ranger 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 10 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 5 (-3)9 (-1) 17 (+3)8 (-1)
Skills Performance +2, Religion +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: Aquamarine (400 gp). Red spinel (90 gp). Moss agate (16 gp). Smoky quartz (50 gp).


Social Check DCs


Anne Ramsay, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her golden hair is lengthy and is close to two feet long. Her eyes are green and beady.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She comes from a rich eastern family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Adventurer. She has achieved small success as a Adventurer.

Motivation: She wants revenge against brigands.

Ideals: Passionate. Flaws: Ugly. Bonds: Enemies, Rich, Job. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Anne Ramsay, Female Human Wizard 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)7 (-2) 11 (+0)15 (+2)
Skills Arcana +1, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. Chrysoprase (80 gp). Aquamarine (700 gp). Malachite (10 gp). Fiery yellow corundum (1000 gp).


Social Check DCs

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