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NPC Generator

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Advanced [show]


Susannah Trowbridge, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears grey leather gloves, a grey jacket, and tight pants. She has a very tight haircut. Her fierce blue eyes like to dwell on things.

Personality: Abrasive and pushy, she has a hard time making friends. Susannah enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: The child of northern immigrants she idolized her father. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: To reunite with her old friends.

Flaws: Antagonistic, Hedonist. Bonds: Immigrant, Adventurer. Occupation: Sailor

Voice: Farmer accent

Attributes [hide]

Susannah Trowbridge, Female Human Ranger 1
Medium (4'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 14 (+2)8 (-1)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 110 gp. Sard (30 gp).


Social Check DCs


Theobald Il-Song, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. His long golden hair reaches down to his waist. His ears are large.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born the only child of a wealthy merchant. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south.

Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Selfish. Bonds: Debt. Occupation: Map Maker

Voice: Speaks with a cold

Attributes [hide]

Theobald Il-Song, Male Half-Elf Expert 1
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)15 (+2) 17 (+3)11 (+0)
Skills Insight +5, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Auran, Ignan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp. 1 Masterwork Light steel shield.


Social Check DCs


Azaki Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses in blue turtlenecks beneath a red coat with white slacks. His whole body is exceptionally muscular. With a patchy silver beard and wild silver hair. His eyes are blue and he is always smoking a pipe.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Roofer

Voice: Mousy voice

Attributes [hide]

Azaki Yaeldrin, Male Elf Commoner 7
Medium (4'8") Elf, Neutral Good (CR 7)
Armor Class 13
Hit Points 15 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)14 (+2) 14 (+2)11 (+0)
Skills Investigation +5, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Aquan, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Katherine Redfield, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a grey collared shirt and green skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt, she is not a threatening figure. She has styled her black hair well, parting it to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She believes the world needs to unite to get rid of illithids once and for all.

History: Born in a small village she learned the ways of the warrior from her father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Katherine's homeland. Katherine decided to take the middle way and become a bodyguard. She left for the west, certain she would find work there.

Motivation: Money/treasure; and several ex partners dislike her way of doing things and want revenge

Ideals: Disciplined, Fighting. Bonds: Enemies, Immigrant, Rich. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Katherine Redfield, Female Human Cleric 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 17 (+3)11 (+0) 8 (-1)12 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Freshwater pearl (12 gp).


Social Check DCs


Sun Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has moderate length white fur. His copper eyes have a joyful gleam in them most of the time.

Personality: Sun wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is obsessed with his god.

History: He was born several months after his mother was called into army service. He worked as a nervous Navigator and found it very stressful. He inherited the family business which he has now maintained for 10 years.

Motivation: To be a Mason again; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined. Bonds: Rich, Religious, Military, Job. Occupation: Navigator

Voice: Smoker's lung

Attributes [hide]

Sun Grass, Male Tabaxi Druid 4
Medium (6'5") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)11 (+0) 17 (+3)15 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 600 gp.


Social Check DCs

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