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NPC Generator

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Advanced [show]


Frederick Kensley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has the majority of his body covered in plate. He wears his white hair down. His face is scarred and worn.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not trust anyone and sleeps with one eye open.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and to get a good night's sleep

Flaws: Ugly, Depressed, Insomniac, Disease. Occupation: Priest

Voice: American accent

Attributes [hide]

Frederick Kensley, Male Human Commoner 9
Medium (5'2") Human, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 22 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)10 (+0) 13 (+1)10 (+0)
Skills Nature +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kerkad Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large green mantle and cape that has been intricately interwoven into his black robe. His small hat is riddled with cuts and holes. He has gold eyes.

Personality: Eccentric and domineering, Kerkad will drive conversation. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When he was but 6 years old his parents immigrated from the north. His family was turned out during the war. He and his family wandered north to less war torn lands. He left for the north, certain he would find work there.

Motivation: He is greedy; and wants to open a new tavern

Ideals: Extrovert, Justice. Flaws: Ugly, PTSD. Bonds: Immigrant. Occupation: Farmer

Voice: Speaks in third person

Attributes [hide]

Kerkad Zzzxaaxthroth, Male Dragonborn Cleric 13
Medium (6'8") Dragonborn, Lawful Neutral (CR 13)
Armor Class 8
Hit Points 38 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 9 (-1)16 (+3) 18 (+4)19 (+4)
Skills Medicine +8
Senses Passive Perception 14
Languages Common, Sylvan, Infernal, Celestial
Attacks Melee +7 / 4d4+3, Ranged +2 / 4d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655443210

Possessions: 4000 gp. 1 Medium magic item.


Social Check DCs


Naill Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears violet leather gloves, a violet jacket, and tight pants. He is muscular with a powerful set of arms. He has a small bristly mustache and wavy red hair. He has a tattooed face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a Shoemaker, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 12 years.

Motivation: To reunite with his old friends; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Shy. Bonds: Job, Poor, Adventurer. Occupation: Gardener

Voice: Hissing voice

Attributes [hide]

Naill Berevan, Male Half-Elf Rogue 3
Medium (5'5") Half-Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. 1 Good lock.


Social Check DCs


Silaqui Perceval Burke, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her auburn hair is drawn into a tight pony tail with a card scrunchie. She has a dull look in her gray eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Silaqui was born the youngest of three triplets. She was an athlete and attended two major summer competitions. She never won. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To unite with her sister; and her relatives are trying to arrange a marriage

Ideals: Athletic, Optimist. Bonds: Adventurer, In love, Family. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Silaqui Perceval Burke, Female Half-Elf Wizard 5
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)12 (+1) 18 (+4)15 (+2)
Skills Athletics +5, Medicine +7
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pâsh Acton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). He keeps his golden hair in a flapper bob. He wears large thick round spectacles.

Personality: He dislikes all the random violence that takes place in the north. Pâsh is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: The child of a Shoemaker, who enjoyed hunting, Pâsh was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now owns his own business.

Motivation: Sabotage a competitor; and he's looking for his big break

Ideals: Pacifist. Bonds: Adventurer, Family, Nature, Job. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

Pâsh Acton, Male Half-Orc Fighter 11
Medium (6'6") Half-Orc, Lawful Good (CR 11)
Armor Class 10
Hit Points 76 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)13 (+1) 8 (-1)12 (+1)
Skills Survival +3
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 160 pp. Jet (160 gp). Azurite (5 gp). Golden yellow topaz (600 gp). Chrysoberyl (160 gp). Rock crystal (40 gp). Hematite (5 gp). Blue sapphire (1400 gp).


Social Check DCs

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