Kildrak Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Fletcher does. He has a slight overbite and is overall scrawny. He has a long silver beard with little hanging trinkets. He has green eyes and a grey hat with a green feather.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Kildrak was born in the south. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He now owns his own business.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Fletcher
Voice: High pitched and raspy
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Nija Despair, Female Tiefling [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She carries with her a set of shields on her belt, each one with a emerald on the hilt. Her hair is purple and curly. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Further she is a bit of a stoner and is frequently out of it.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When money was particularly tight she was walking through alleys when she overheard a Bellfounder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's since become an addict/alcoholic.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Fighting, Impeccable, Gifted. Flaws: Addict, Insane. Bonds: Poor. Occupation: Bellfounder
Voice: Speaks in third person
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 38 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.
Reeza Haley, Female Half-Orc [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her silver hair in a pixie cut. Her amber eyes peer out from beneath her feathered white hat.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. From there she went from mercenary job to mercenary job. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is currently in port desperately looking for someone to get her out.
Flaws: Ugly. Bonds: Criminal record, Enemies, Slave, Adventurer. Occupation: Bather
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'8") Half-Orc, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 32 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: Malachite (10 gp).
Tricking Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 6'2". She wears a fine chain shirt which she covers with pastel colored cloaks and clothing, and her gloved hand is found clutching a hand crossbow. Her fur is greying and her face has many wrinkles. She has a tattooed face.
Personality: Her tongue was cut out and she uses sign language. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Tricking hails from a village terrorized by giants. A gypsy cursed her at a young age, leading to her ugly appearance. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is wracked by social anxiety; and her name or reputation has been wronged in the past by giants, and she desires to right it
Ideals: Entrepeneur. Flaws: Disease, Ugly, Fearful. Bonds: Enemies. Occupation: Interpreter
Voice: Indian accent
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Onyx (70 gp). Alexandrite (900 gp). Alexandrite (900 gp).
Huru Nash, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears baggy white pantaloons and a yellow scarf. She is muscular with a powerful set of arms. She is bald on top and has large golden tufts of hair around her ears. Her eyes are brown.
Personality: Huru is depressed about a lot of things. She tends to be a nihilist. She is lazy and tries to find solutions quickly.
History: Huru was born the youngest of three triplets. Cursed with vampirism at a very young age, Huru has worked very hard to control her curse. She has since lost track of the people in her past.
Motivation: Her relatives are trying to arrange a marriage; and regain custody of her son
Flaws: Ugly, Depressed, Lazy, Disease. Bonds: Family. Occupation: Healer
Voice: Slurs words
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!