Enidda Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a clover on it. Her black hair is well kept. She is baby faced.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is frequently practicing swordplay.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Slave Trader arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To pay off her debts; and to reunite with her old friends
Flaws: Terse. Bonds: Military, Rich, Adventurer, Debt. Occupation: Slave Trader
Voice: Hollow voice
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 2400 sp.
Mozikth Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a fine chain shirt which he covers with black colored cloaks and clothing. His crest is cut close to his head. He is baby faced.
Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Meet up once more with his childhood friend; and further expansion of business
Flaws: Impulsive. Bonds: Job, Poor, Guardian, Adventurer. Occupation: Adventurer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 39000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Salanop Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: This woman tends to wear a blue poncho over her likewise colored trousers and shirt, and sports empty pouches on her belt. She has red hair. She tend to wears goggles to shield her eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born into a rich family. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She used her abilities to trick people and travel the world for free.
Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture
Ideals: Passionate. Flaws: Insane. Bonds: Criminal record, Rich, Military. Occupation: Courier
Voice: Hissing voice
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 7)
Armor Class 14
Hit Points 52 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 18 (+4) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +6
Possessions: 800 gp.
Bardryn Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears dull grey sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shield, just in case. With bright black hair. She has gray eyes and a grey hat with a red feather.
Personality: She loves telling others what to do and how they should feel about things. She is skeptical of what others tell her and is slow to trust.
History: She was born in the north. Her mother was a soldier and died while she was still young. Bardryn was left her mother's suit of armor and trained in its use and care. She moves from town to town, unable to find a place to settle.
Motivation: Wishes to resurrect an old love; and she wants nothing more than to rejoin the army
Ideals: Opinionated. Flaws: Shy. Bonds: Immigrant, Military, In love. Occupation: Sage
Voice: Strong lisp
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 20 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Sun Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a simple brown robe with tan stripes complete with hood. Her fur is greying and her face has many wrinkles. Her otherwise smooth face is marked with small tiny scars.
Personality: She is happy with her job as a Painter. She turns her eye from what people do, preferring to live and let live. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Sun was raised in a hard working conservative environment. At a young age her father died while driving off some dire rats. Her mother being the stubborn sort decided to stay and helped train her in falchion use. She now spends her time doing works of charity.
Motivation: She wants revenge against dire rats.
Ideals: Philantrophist, Fighting. Bonds: Attractive, Job, Enemies. Occupation: Painter
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 18 (+4) | 17 (+3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Giant, Sylvan, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 25000 cp. Red spinel (90 gp). Azurite (9 gp). Malachite (9 gp).
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Their contribution stands as a beacon of hope for all adventurers!
