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NPC Generator

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Advanced [show]


Azaki Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a monstrous two handed axe on his belt. He is physically well-built. His top hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Azaki is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Azaki fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Justice. Flaws: Ugly. Bonds: Rich. Occupation: Marshal

Voice: Cold and demanding tone

Attributes [hide]

Azaki Kane, Male Half-Elf Rogue 2
Medium (5'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)16 (+3) 13 (+1)9 (-1)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Celestial, Halfling, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 240 gp.


Social Check DCs


Veloptima Garrick, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'6". She wears tattered old clothes. She sports a flattop hair cut. Her thin eyebrows rest above her beady brown eyes.

Personality: She is fixated on the number 92. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village she learned the ways of the warrior from her father. She worked as a nervous Ruler and found it very stressful. She inherited the family business which she has now maintained for 14 years.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Rich, Job. Occupation: Ruler

Voice: Tuts and clicks tongue

Attributes [hide]

Veloptima Garrick, Female Gnome Warrior 3
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 15
Hit Points 31 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)7 (-2) 15 (+2)8 (-1)
Skills Intimidation +1, Stealth +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 19000 cp.


Social Check DCs


Eran Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears baggy white pantaloons and a brown scarf and is in decent physical shape. Her hair is long and blonde with streaks of auburn, and is pulled back with small white clips. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born in the south her family was never financially stable. Cursed with a spirit at a very young age, Eran has worked very hard to control her curse. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Justice. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Priest

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Eran Silvereyes, Female Halfling Warlock 4
Small (2'8") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)14 (+2) 6 (-2)15 (+2)
Skills Intimidation +4, Perception +0
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Eleanor Addington, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She usually wears her grey robe and has her nunchaku always slung over her shoulder. Her auburn hair is braided into rings. She tend to wears goggles to shield her eyes.

Personality: She is fixated on the number 68. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She plays an instrument quite well.

History: The child of a Laborer, who enjoyed hunting, Eleanor was taken on many hunting expeditions. A gifted student she started as a Laborer, but she got bored and became a Bather. She has never given up on her singing dream.

Motivation: Wants to open a new tavern; and to be a laborer again

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Nature, Job. Occupation: Bather

Voice: Speaks in third person

Attributes [hide]

Eleanor Addington, Female Human Monk 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Arcana +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Krimmon Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft white waves gently in the breeze. He has wavy red hair. His ears are large.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Krimmon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy.

Ideals: Disciplined, Fighting, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Krimmon Swiftwhistle, Male Halfling Expert 5
Small (3'0") Halfling, Lawful Good (CR 5)
Armor Class 13
Hit Points 12 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)12 (+1) 16 (+3)10 (+0)
Skills Deception +3, Investigation +4
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp.


Social Check DCs

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