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NPC Generator

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Advanced [show]


Bella Stonebridge, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is wearing a long, red, dusty cloak. Her chestnut hair is heavily combed to the left. She wears large thick round spectacles.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She plays an instrument quite well.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Painter for hire.

Motivation: She'd like to take her coworkers down a peg; and a rival would like her out of the picture

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Religious, Job, Criminal record. Occupation: Painter

Voice: Ums and uhs a lot

Attributes [hide]

Bella Stonebridge, Female Halfling Commoner 3
Small (2'10") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 7 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Heward Darlington, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is bristling with hidden weapons, mostly quarterstaffs and longswords. His black hair and beard is wavy and long. He has a tattooed face.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a Locksmith, his father struggled to pay the bills. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Roofer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Entrepeneur, Opinionated. Bonds: Criminal record, Enemies, Poor. Occupation: Roofer

Voice: growls and snarls, animalistic

Attributes [hide]

Heward Darlington, Male Human Commoner 11
Medium (5'9") Human, True Neutral (CR 11)
Armor Class 9
Hit Points 60 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)15 (+2) 14 (+2)12 (+1)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1

Possessions: 400 gp. Peridot (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lamlis Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his brown hair up. He tend to wears goggles to shield his eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He plays an instrument quite well.

History: Lamlis lived on a farm with his father, near the main road leading to a nearby town. When Lamlis reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Laborer they were divorced and he won custody of their daughter. He worked as a Beggar, and he later adopted a second daughter.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants nothing more than to rejoin the army

Ideals: Opinionated, Artistic. Bonds: Family, Military, Enemies. Occupation: Beggar

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lamlis Othronus, Male Half-Elf Warrior 11
Medium (5'8") Half-Elf, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 64 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)10 (+0) 13 (+1)7 (-2)
Skills Animal Handling +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 390 pp. Rhodochrosite (5 gp). Aquamarine (1400 gp). Moonstone (40 gp). White opal (1100 gp). Hematite (5 gp). Fire opal (1100 gp). Rock crystal (40 gp).


Social Check DCs


Kyle Colby, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a grey coat over a green low-cut shirt, and a broad hat upon his head. His hair is always cut to a buzz. His thin eyebrows rest above his beady hazel eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He comes from a rich northern family. Kyle abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his absent father; and money/treasure

Ideals: Passionate. Flaws: Ugly. Bonds: Family, Rich, Adventurer. Occupation: Dyer

Voice: Strong lisp

Attributes [hide]

Kyle Colby, Male Human Cleric 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 800 sp. Smoky quartz (50 gp).


Social Check DCs


Geoffrey Elsing, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears bulky violet painted plate armor. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His blonde hair is heavily combed to the right. He has brown eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Geoffrey's homeland. Geoffrey decided to take the middle way and become a bodyguard. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and to be a interpreter again

Ideals: Gifted, Fighting. Bonds: Rich, Job, Immigrant. Occupation: Miner

Voice: Tuts and clicks tongue

Attributes [hide]

Geoffrey Elsing, Male Half-Elf Warlock 8
Medium (4'9") Half-Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 65 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)16 (+3) 10 (+0)18 (+4)
Skills Athletics +6, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Terran, Giant, Aquan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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