Eva Clifton, Female Human [Permalink]
Personal [hide]
Description: This light-skinned female is renowned for her bright grey dresses and hats. She is tall, broad shouldered and powerfully built. She wears her red hair up in a very large beehive style do. Her blue eyes lackadaisically let the world flow into them.
Personality: She is witty, but her monotone delivery comes off as unnerving She works hard and plays hard.
History: Eva was born in the east. At a young age she loved to build and create. Eva was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Eva decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.
Motivation: Doesn't want to be a Animal Trainer and was forced into it by her family; and marry her brother to traveling adventurers
Ideals: Joker, Persistence. Flaws: Hedonist. Bonds: Criminal record, Family. Occupation: Animal Trainer
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
Possessions: 100 sp. Red-brown spinel (130 gp).
Zanna Timbers, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'2", this woman wears a lot of dark rich colors, with gold accents. Her golden hair is cut short. Her eyes are green and catlike.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born in the south, but her parents moved at a very young age to the west. She took every job she could get her hands on, but the opportunities for Gnomes in the south were limited. She ran away from her former home and has been making her living as a Gardener for the past few years.
Motivation: Sabotage a competitor; and her relatives are trying to arrange a marriage
Ideals: Philantrophist. Bonds: Attractive, Immigrant, Job, Family. Occupation: Gardener
Voice: Squeaky
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 150 gp.
Marastyr Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has moderate length chestnut hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She acts crazy and hedonistic. She takes great joy in being the best Guard in town.
History: She was born in the north, but her parents moved at a very young age to the south. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Guard. She ran away from her former home and has been making her living as a Guard for the past few years.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Ugly, Hedonist. Bonds: Poor, Job, Immigrant. Occupation: Guard
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 1600 sp.
Harriet Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She tends to wear a white poncho over her likewise colored trousers and shirt. She wears a colorful flower in her blonde hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Her parents moved while she was still in utero so she is the first generation to be born here. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She left for the west, certain she would find work there.
Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture
Ideals: Athletic, Entrepeneur. Bonds: Attractive, Criminal record, Immigrant. Occupation: Carter
Voice: Draws out vowels
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 2000 sp. 1 Masterwork Common Melee.
Anthony Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has moderate length black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he has money and likes to spend it
Flaws: Insomniac, Shy, Disease. Bonds: Rich. Occupation: Barrister
Voice: Low range voice
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!