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NPC Generator

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Advanced [show]


Maynild Bentham, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair, while still mostly auburn, has prominent grey streaks. Her eyes are blue.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is obsessed with finding treasure.

History: She was born in a small plains village. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She is searching for what she claims is her rightful reward.

Motivation: She is greedy; and to reunite with her old friends

Ideals: Joker. Bonds: Rich, Adventurer, Nature. Occupation: Farmer

Voice: Slurs words

Attributes [hide]

Maynild Bentham, Female Human Expert 2
Medium (5'4") Human, Chaotic Good (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)12 (+1) 13 (+1)10 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Dynamic Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She likes to wear ponchos typically of a light brown in addition to tight pants. Beneath her clothing is a huge mess of scar tissue. She keeps her brown fur in a pixie cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She also has developed a complete distrust of the Carter profession.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gifted student she started as a Carter, but she got bored and became a Unemployed. She moves from town to town, unable to find a place to settle.

Motivation: Balancing her hectic life and new Unemployed responsibilities is difficult; and expand her business

Bonds: Slave, Guardian, Job, Military, Immigrant, Rich. Occupation: Unemployed

Voice: Dark and ominous

Attributes [hide]

Dynamic Shore, Female Tabaxi Warlock 5
Medium (5'6") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)17 (+3) 15 (+2)15 (+2)
Skills History +6, Stealth +6
Senses Passive Perception 12
Languages Common, Aquan, Gnoll, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 4000 sp.


Social Check DCs


Kellen Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This western man is wearing a long, tan, dusty cloak. His clothes are grease stained in places. He keeps his long chestnut hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: A deeply religious man he believes everything happens for a reason. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to loving parents in a slum to the west. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Antagonistic, Racist. Bonds: Poor, Immigrant, Attractive, Religious. Occupation: Bounty Hunter

Voice: Pirate accent

Attributes [hide]

Kellen Miggledy, Male Gnome Druid 3
Small (3'3") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)10 (+0) 9 (-1)8 (-1)
Skills Perception +1, Stealth +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Red spinel (140 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Symma Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bow, but if one is not available she will default to her kukri. She has a moderate pudge and is not very fit. She has styled her auburn hair well, parting it to the left. She has a tattooed face.

Personality: She can speak with the recently deceased. Symma is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born into a rich family. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been saving her money to try and buy her sister's freedom.

Motivation: Money/treasure; and her relatives are trying to arrange a marriage

Ideals: Gifted. Bonds: Family, Rich, Attractive. Occupation: Knight

Voice: Strong lisp

Attributes [hide]

Symma Nopenstallen, Female Gnome Warlock 11
Small (3'5") Gnome, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 71 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)14 (+2) 11 (+0)16 (+3)
Skills Animal Handling +4
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Terran
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 100 pp. Brown-green garnet (70 gp). Chalcedony (20 gp). Carnelian (20 gp). Coral (70 gp). Rock crystal (20 gp). Violet garnet (800 gp). Jade (70 gp). Star ruby (1600 gp). 1 Minor magic item.


Social Check DCs


Windy Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He carries with him a set of halberds on his belt, each one with a amethyst on the hilt. His beige fur is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Windy was born the youngest of three triplets. He dropped out of school before completing his studies. By chance he met his brother recently and the two have been together since.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Joker, Logical. Flaws: Insane. Bonds: Family. Occupation: Adventurer

Voice: Speaks with lips pursed

Attributes [hide]

Windy Of Spirit, Male Tabaxi Aristocrat 2
Medium (5'10") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 16 (+3)11 (+0)
Skills Animal Handling +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 290 gp. 1 Banded mail.


Social Check DCs

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