Andraste Goltorah, Female Elf [Permalink]
Personal [hide]
Description: She wears a tan tunic with blue highlights, and long tan pants that bunch up around her shoes. She wears a top hat to cover her moderate length red hair. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She snorts whenever she laughs or is feeling confident. A true patriot, Andraste would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Sold as a small child to a necromancer, Andraste was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Andraste was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Andraste decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Seeks redemption; and she is compelled to act according to her religious beliefs
Bonds: Attractive, Military, Mentor, Criminal record, Religious. Occupation: Detective
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Draconic, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Sybil Stanton, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she does not wear sleeves and tends to eschew shirts when she can avoid it, and is pretty ugly. Her blonde hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are blue.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She is frequently practicing swordplay.
History: She was born several months after her mother was called into army service. As a young adult she joined a group advocating for an improvement in Human conditions. She now travels the world, in search of power and loot.
Motivation: She wants nothing more than to rejoin the army; and she desires power and/or immortality
Ideals: Justice. Flaws: Ugly, Racist. Bonds: Military, Adventurer. Occupation: Sage
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'11") Human, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 gp.
Daar Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is dressed in earthy colors with a black and pastel handkerchief worn on her right side. Her crest is short and red. She has gold eyes and a black hat with a pastel feather.
Personality: Confrontational and typically high on some drug or another. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born at the edge of vast desert. She took every job she could get her hands on, but the opportunities for Dragonborns in the east were limited. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to raise her children well; and balancing her hectic life and new weaver responsibilities is difficult
Ideals: Justice. Flaws: Ugly, Addict. Bonds: Poor, Nature, Immigrant. Occupation: Weaver
Voice: Whispers
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 7 (-2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 20 pp. 3 Holy water.
Gennal Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a skull on it. He wears his silver hair up in a very large beehive style do. His eyes, though not visible through his cowl, are blue.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also is a firm believer in the manly ideal.
History: He got into the Ploughman business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a Ploughman soon after.
Motivation: He is content; and sabotage a competitor
Ideals: Fighting, Entrepeneur. Flaws: Mundane, Impulsive. Bonds: Job. Occupation: Ploughman
Voice: Relaxed voice
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 6 (-2) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 280 gp.
Darrow Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a red and violet handkerchief worn on his left side. His black hair is thinning but still full. His eyes are a pleasant blue.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his mother and his sister before him, after school he went straight into learning to become a Banker. He struck the Banker job and began his own company from there.
Motivation: He is a bit of a kleptomaniac.
Ideals: Gifted. Bonds: Job, Criminal record. Occupation: Banker
Voice: Pronounces O like U
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 15 (+2) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Halfling, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 190 gp.
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Their contribution stands as a beacon of hope for all adventurers!
