Nurkara Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She prefers to wear flannel. She has a hunchback. Her hair, while still mostly auburn, has prominent grey streaks. Her face is covered beneath a completely black helmet.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is frequently practicing swordplay.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father was a soldier and died while she was still young. Nurkara was left her father's suit of armor and trained in its use and care. She has worked as a Masseuse like her father before her.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Military. Occupation: Masseuse
Voice: Relaxed voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 14 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 400 gp. Gold and topaz bottle stopper cork (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Veit Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear brown pants and tee shirts. His blonde hair is drawn into a tight pony tail with a cross scrunchie. He wears an eyepatch.
Personality: He has a massive crush on the younger sibling of the Carter who has hired him part-time. He is frequently practicing swordplay.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When Veit reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Military. Occupation: Carter
Voice: Raspy
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 8
Hit Points 44 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 11 (+0) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Halfling
Attacks Melee +5 / 3d10+1, Ranged +2 / 3d10-2, Grapple +1
Possessions: 400 pp. Red spinel (80 gp). Sardonyx (60 gp). White pearl (80 gp). Red garnet (80 gp). Blue quartz (5 gp). Rose (60 gp). 1 Minor magic item.
Katherine Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of the four houses of cards around her neck, and a greatsword on her belt. Sporting a blonde mohawk this woman's hair draws a lot of attention. She is very pretty but has cold, dead eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is able to make almost anything out of random pieces of junk.
History: Katherine was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Brilliant and gifted she never wanted to apply herself. She was granted necromantic powers by her dying brother.
Motivation: Wishes to resurrect an old love.
Ideals: Fighting, Joker, Gifted. Bonds: Attractive, Poor. Occupation: Carter
Voice: Pronounces O like U
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dagger Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears rags and sports a simple walking cane. His red fur is still thick. He has gleaming, smiling amber eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is afraid of women and trembles around them
History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Painter, but he was a colossal failure. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to work out more often; and he is wracked by social anxiety
Ideals: Athletic, Justice. Flaws: Shy, Fearful. Bonds: Poor, Job. Occupation: Beggar
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 18 (+4) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Ignan, Infernal, Halfling, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 pp. 3 Acid flasks.
Rael Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a small bristly mustache and wavy white hair. He has several tiny jet earrings on each ear.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Further he is a bit of a stoner and is frequently out of it.
History: The child of a Map Maker, who enjoyed hunting, Rael was taken on many hunting expeditions. Rael abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: He's in love; and he's attracted to the pc
Ideals: Persistence. Flaws: Addict. Bonds: Rich, Nature, Adventurer, Has a crush. Occupation: Fortune-teller
Voice: Russian accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 11)
Armor Class 10
Hit Points 35 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 6 (-2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Druidic
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: Moss agate (16 gp). Citrine (30 gp). Deep blue spinel (200 gp). 1 Minor magic item. 1 Minor magic item.
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