Geva Hastings, Female Human [Permalink]
Personal [hide]
Description: Standing 5'1", this woman wears light armors faded through time and improper care. Her long golden hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are amber.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is lazy, self-centered, vain, and jealous.
History: She was born several months after her father was called into army service. Her first spouse was a Shoemaker, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her brother's freedom.
Motivation: To reunite with her absent father.
Flaws: Selfish. Bonds: Attractive, Military, Family. Occupation: Courier
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 40 gp.
Aramil Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears light armors faded through time and improper care. He keeps his blonde hair in a pixie cut. He has gleaming, smiling amber eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He enjoys reading and quiet.
History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world.
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Locksmith
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Violet garnet (400 gp). Moss agate (9 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Diggory Kimberley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he very much looks the part of a Soapmaker. His black hair is slicked back into a classic pompadour. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army
Flaws: Addict, Forgetful. Bonds: Job, Military, Adventurer. Occupation: Soapmaker
Voice: Sore throat, cough
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp.
Uzza Laughter, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is wearing a long, green, dusty cloak. She wears a wide-brimmed hat to cover her moderate length chestnut hair. She is very pretty but has cold, dead eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Uzza was born with her father's beautiful face. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. After months of barely getting by, Uzza managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: Wants her loneliness to end; and regain custody of her son
Flaws: Insomniac. Bonds: Attractive, Family, Criminal record, Rich, Has a crush. Occupation: Mortician
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
Possessions: 6000 cp.
Gurdis Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is typically in her Performer uniform. She keeps her auburn hair in a pixie cut. Her eyes are hazel.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is skeptical of what others tell her and is slow to trust.
History: She was born in a small mountains village. She helped her mother out around the business and became quite the natural. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Flaws: Depressed, Shy. Bonds: Job, Nature, Enemies. Occupation: Performer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 130 gp.
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Their contribution stands as a beacon of hope for all adventurers!
