Makaria Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: She is dressed in a clean green cloak covering her clean studded leather, and carries scythes. Her silver hair has been sun bleached extensively. Her ears are large.
Personality: She has a massive crush on the younger sibling of the Dyer who has hired her part-time. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born in the east her family was never financially stable. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Makaria fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants a kiss; and to settle down with her crush
Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, In love, Poor. Occupation: Dyer
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 110 pp. Moss agate (15 gp).
Eberk Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He is typically in his Bowyer uniform. His skin is fair and his fingers are delicate and long. He keeps his long white hair kept up in a rat tail. His eyes are amber and beady.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. He became a Bowyer soon after.
Motivation: He is a bit of a kleptomaniac; and he'd like to take his coworkers down a peg
Flaws: Ugly. Bonds: Job, Criminal record, Slave, Military. Occupation: Bowyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 8
Hit Points 49 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Orc
Attacks Melee +5 / 3d10+1, Ranged +2 / 3d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 400 pp. Lapis lazuli (13 gp). Tourmaline (140 gp). Chalcedony (70 gp). Black pearl (400 gp). Chalcedony (70 gp). Rhodochrosite (13 gp). Peridot (70 gp). Red garnet (140 gp).
Delebean Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: 3'8" and lanky with angular features, he is an attractive figure. He wears a blue Stetson hat and blue clothes. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are brown.
Personality: Delebean is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He receives visions of the future at random moments
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He now owns his own business.
Motivation: He's looking for his big break; and he'd like to take his coworkers down a peg
Ideals: Extrovert, Gifted. Bonds: Attractive, Military, Job, Adventurer. Occupation: Sage
Voice: Irish accent
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 98 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +5
Possessions: 5000 gp. Zircon (40 gp). Moss agate (16 gp). Azurite (16 gp). Deep blue spinel (500 gp). Carnelian (40 gp). Rock crystal (40 gp). Carnelian (40 gp). Jasper (40 gp). Iolite (40 gp). Eye agate (16 gp). Fiery yellow corundum (1000 gp). Aquamarine (500 gp). Tiger eye turquoise (16 gp). Zircon (40 gp).
Vadania Holimion, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is short and golden. Her blue eyes have a joyful gleam in them most of the time.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She moves from town to town, unable to find a place to settle.
Motivation: An old rival family wants her found; and many brigands want her driven away
Flaws: Ugly. Bonds: Family, Immigrant, Enemies. Occupation: Spy
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Black velvet mask with numerous citrines (110 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). 1 Hourglass. 1 Climber’s kit.
Immeral Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a tight fitting blue shirt and pants. He has a long red beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised in a mountains tribe. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and wants to work out more often
Ideals: Athletic. Bonds: Attractive, Religious, Nature, Adventurer. Occupation: Jeweler
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
Possessions: 160 pp.
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