Emen Trollope, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her blonde hair is braided into rings. She wears large thick round spectacles.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She pushes her goals aggressively. She is also a coward if confronted.
History: Emen was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Her parents were killed by giants in a raid when she was still a young child. The giants captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels threatened by others.
Flaws: Ugly, Disease, Fearful. Bonds: Poor, Adventurer, Enemies. Occupation: Fortune-teller
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 61 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 17 (+3) | 5 (-3) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Black pearl (800 gp). Black pearl (800 gp). Deep green spinel (60 gp). Star rose quartz (50 gp).
Gadreel Divinity, Female Tiefling [Permalink]
Personal [hide]
Description: She tends to wear a black poncho over her likewise colored trousers and shirt, and she perpetually has her axe ready. Her dark red hair is kept up in a ponytail inside a small hat. She has black eyes.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a ruthless business woman, a trait she acquired from her father.
History: She got into the Bricklayer business at a young age. At a young age her father died while driving off some giants. Her mother being the stubborn sort decided to stay and helped train her in axe use. She inherited the family business which she has now maintained for 5 years.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and retire the richest woman in the south
Ideals: Fighting, Entrepeneur. Bonds: Nature, Job, Enemies. Occupation: Bricklayer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'8") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 7 (-2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 pp.
Purah Sympathy, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is chestnut, silky, and of moderate length. Her eyes are silver.
Personality: Purah hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born in a small village she learned the ways of the warrior from her mother. From her teen years she was always beautiful and desirable, so people have always doted on her. She has been a successful dealer in antiques buying low and selling high.
Motivation: She has a crush on the local Bounty Hunter; and wants a kiss
Ideals: Entrepeneur, Artistic, Fighting. Bonds: Attractive, Has a crush. Occupation: Shipwright
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 10 (+0) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 41000 sp. Eye agate (15 gp). Onyx (40 gp). Alexandrite (400 gp).
Fabien Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. His red hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not trust anyone and sleeps with one eye open.
History: Fabien hails from a village terrorized by dire rats. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Fabien was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: He is not mentally stable, and does not behave rationally; and many dire rats want him driven away
Ideals: Passionate, Gifted. Flaws: Insomniac, Insane. Bonds: Enemies. Occupation: Cartwright
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 33000 sp. 1 Minor magic item.
Pelt In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red fur. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a hunchback. He wears a broad hat to hide his balding. His copper eyes have a joyful gleam in them most of the time.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with a lost civilization.
History: He was born several months after his father was called into army service. He struck it rich when he found rare goods in large quantities. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to get laid; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Military, Rich, Has a crush. Occupation: Blacksmith
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 12)
Armor Class 15
Hit Points 60 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 21 (+5) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +9 / 3d10+5, Grapple +5
Possessions: 300 pp. Malachite (7 gp). Black star sapphire (1100 gp). Aquamarine (1200 gp). Alexandrite (1200 gp). Brown-green garnet (110 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
